Version: 9.16.0
EntityGUI.h
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1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5//
6// This library is free software; you can redistribute it and/or
7// modify it under the terms of the GNU Lesser General Public
8// License as published by the Free Software Foundation; either
9// version 2.1 of the License, or (at your option) any later version.
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11// This library is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14// Lesser General Public License for more details.
15//
16// You should have received a copy of the GNU Lesser General Public
17// License along with this library; if not, write to the Free Software
18// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19//
20// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21//
22
23// GEOM GEOMGUI : GUI for Geometry component
24// File : EntityGUI.h
25// Author : Damien COQUERET, Open CASCADE S.A.S.
26//
27#ifndef ENTITYGUI_H
28#define ENTITYGUI_H
29
30#include <GEOMGUI.h>
31
32#include <SALOMEDSClient.hxx>
33
34#include <AIS_Shape.hxx>
35
36class TopoDS_Shape;
37
38
39//=================================================================================
40// class : EntityGUI
41// purpose :
42//=================================================================================
43class EntityGUI : public GEOMGUI
44{
45public :
47 ~EntityGUI();
48
49 bool OnGUIEvent( int, SUIT_Desktop* );
50 bool OnMousePress( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
51 bool OnMouseMove( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
52 bool OnMouseRelease( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
53
54 void DisplaySimulationShape( const TopoDS_Shape&, const TopoDS_Shape& );
56
57 // Methods for sub-shapes explode
58 bool SObjectExist( const _PTR(SObject)&, const char* );
59
60public:
61 // AIS shape used only during topo/geom simulations
62 Handle(AIS_Shape) mySimulationShape1;
63 Handle(AIS_Shape) mySimulationShape2;
64
65};
66
67#endif // ENTITYGUI_H
Definition: EntityGUI.h:44
void EraseSimulationShape()
Definition: EntityGUI.cxx:402
Handle(AIS_Shape) mySimulationShape2
~EntityGUI()
Definition: EntityGUI.cxx:83
bool OnMousePress(QMouseEvent *pe, SUIT_Desktop *parent, SUIT_ViewWindow *theViewWindow)
Definition: EntityGUI.cxx:216
void DisplaySimulationShape(const TopoDS_Shape &, const TopoDS_Shape &)
Definition: EntityGUI.cxx:353
bool OnGUIEvent(int, SUIT_Desktop *)
Definition: EntityGUI.cxx:92
EntityGUI(GeometryGUI *)
Definition: EntityGUI.cxx:73
bool OnMouseRelease(QMouseEvent *pe, SUIT_Desktop *parent, SUIT_ViewWindow *theViewWindow)
Definition: EntityGUI.cxx:298
bool OnMouseMove(QMouseEvent *pe, SUIT_Desktop *parent, SUIT_ViewWindow *theViewWindow)
Definition: EntityGUI.cxx:327
bool SObjectExist(const _PTR(SObject)&, const char *)
Definition: EntityGUI.cxx:437
Handle(AIS_Shape) mySimulationShape1
Definition: GEOMGUI.h:45
Definition: GeometryGUI.h:74