Version: 9.16.0
EntityGUI_Widgets.h
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1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// This library is free software; you can redistribute it and/or
4// modify it under the terms of the GNU Lesser General Public
5// License as published by the Free Software Foundation; either
6// version 2.1 of the License, or (at your option) any later version.
7//
8// This library is distributed in the hope that it will be useful,
9// but WITHOUT ANY WARRANTY; without even the implied warranty of
10// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11// Lesser General Public License for more details.
12//
13// You should have received a copy of the GNU Lesser General Public
14// License along with this library; if not, write to the Free Software
15// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16//
17// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18//
19
20// File : EntityGUI_Widgets.h
21// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
22//
23#ifndef ENTITYGUI_WIDGETS_H
24#define ENTITYGUI_WIDGETS_H
25
27// EntityGUI_1Sel
29
30#include "ui_EntityGUI_1Sel_QTD.h"
31
32class EntityGUI_1Sel : public QWidget,
33 public Ui::EntityGUI_1Sel_QTD
34{
35 Q_OBJECT
36
37public:
38 EntityGUI_1Sel( QWidget* = 0, Qt::WindowFlags = 0 );
40};
41
43// EntityGUI_2Sel1Check
45
46#include "ui_EntityGUI_2Sel1Check_QTD.h"
47
49 public Ui::EntityGUI_2Sel1Check_QTD
50{
51 Q_OBJECT
52
53public:
54 EntityGUI_2Sel1Check( QWidget* = 0, Qt::WindowFlags = 0 );
56};
57
58
60// EntityGUI_1Sel1Spin1Check
62
63#include "ui_EntityGUI_1Sel1Spin1Check_QTD.h"
64
66 public Ui::EntityGUI_1Sel1Spin1Check_QTD
67{
68 Q_OBJECT
69
70public:
71 EntityGUI_1Sel1Spin1Check( QWidget* = 0, Qt::WindowFlags = 0 );
73};
74
76// EntityGUI_1Spin
78
79#include "ui_EntityGUI_1Spin_QTD.h"
80
81class EntityGUI_1Spin : public QWidget,
82 public Ui::EntityGUI_1Spin_QTD
83{
84 Q_OBJECT
85
86public:
87 EntityGUI_1Spin( QWidget* = 0, Qt::WindowFlags = 0 );
89};
90
92// EntityGUI_2Spin
94
95#include "ui_EntityGUI_2Spin_QTD.h"
96
97class EntityGUI_2Spin : public QWidget,
98 public Ui::EntityGUI_2Spin_QTD
99{
100 Q_OBJECT
101
102public:
103 EntityGUI_2Spin( QWidget* = 0, Qt::WindowFlags = 0 );
105};
106
108// EntityGUI_3Spin
110
111#include "ui_EntityGUI_3Spin_QTD.h"
112
113class EntityGUI_3Spin : public QWidget,
114 public Ui::EntityGUI_3Spin_QTD
115{
116 Q_OBJECT
117
118public:
119 EntityGUI_3Spin( QWidget* = 0, Qt::WindowFlags = 0 );
121};
122
124// EntityGUI_4Spin
126
127#include "ui_EntityGUI_4Spin_QTD.h"
128
129class EntityGUI_4Spin : public QWidget,
130 public Ui::EntityGUI_4Spin_QTD
131{
132 Q_OBJECT
133
134public:
135 EntityGUI_4Spin( QWidget* = 0, Qt::WindowFlags = 0 );
137};
138
140// EntityGUI_3Spin1Check
142
143#include "ui_EntityGUI_3Spin1Check_QTD.h"
144
146 public Ui::EntityGUI_3Spin1Check_QTD
147{
148 Q_OBJECT
149
150public:
151 EntityGUI_3Spin1Check( QWidget* = 0, Qt::WindowFlags = 0 );
153};
154
156// EntityGUI_4Spin1Check
158
159#include "ui_EntityGUI_4Spin1Check_QTD.h"
160
162 public Ui::EntityGUI_4Spin1Check_QTD
163{
164 Q_OBJECT
165
166public:
167 EntityGUI_4Spin1Check( QWidget* = 0, Qt::WindowFlags = 0 );
169};
170
172// EntityGUI_Dir1
174
175#include "ui_EntityGUI_Dir1_QTD.h"
176
177class EntityGUI_Dir1 : public QWidget,
178 public Ui::EntityGUI_Dir1_QTD
179{
180 Q_OBJECT
181
182public:
183 EntityGUI_Dir1( QWidget* = 0, Qt::WindowFlags = 0 );
185
186 QButtonGroup* ButtonGroup;
187};
188
190// EntityGUI_Dir2
192
193#include "ui_EntityGUI_Dir2_QTD.h"
194
195class EntityGUI_Dir2 : public QWidget,
196 public Ui::EntityGUI_Dir2_QTD
197{
198 Q_OBJECT
199
200public:
201 EntityGUI_Dir2( QWidget* = 0, Qt::WindowFlags = 0 );
203
204 QButtonGroup* ButtonGroup;
205};
206
208// EntityGUI_Point
210
211#include "ui_EntityGUI_Point_QTD.h"
212
213class EntityGUI_Point : public QWidget,
214 public Ui::EntityGUI_Point_QTD
215{
216 Q_OBJECT
217
218public:
219 EntityGUI_Point( QWidget* = 0, Qt::WindowFlags = 0 );
221
222 QButtonGroup* ButtonGroup;
223};
224
226// EntityGUI_Type
228
229#include "ui_EntityGUI_Type_QTD.h"
230
231class EntityGUI_Type : public QWidget,
232 public Ui::EntityGUI_Type_QTD
233{
234 Q_OBJECT
235
236public:
237 EntityGUI_Type( QWidget* = 0, Qt::WindowFlags = 0 );
239};
240
242// EntityGUI_Angles
244
245#include "ui_EntityGUI_Angles_QTD.h"
246
247class EntityGUI_Angles : public QWidget,
248 public Ui::EntityGUI_Angles_QTD
249{
250 Q_OBJECT
251
252public:
253 EntityGUI_Angles( QWidget* = 0, Qt::WindowFlags = 0 );
255};
256
258// EntityGUI_Controls
260
261#include "ui_EntityGUI_Controls_QTD.h"
262
264 public Ui::EntityGUI_Controls_QTD
265{
266 Q_OBJECT
267
268public:
269 EntityGUI_Controls( QWidget* = 0, Qt::WindowFlags = 0 );
271};
272
274// EntityGUI_Skeleton
276
277#include "ui_EntityGUI_Skeleton_QTD.h"
278
279class QButtonGroup;
280
282 public Ui::EntityGUI_Skeleton_QTD
283{
284 Q_OBJECT
285
286public:
287 EntityGUI_Skeleton( QWidget* = 0, Qt::WindowFlags = 0 );
289
290 QButtonGroup* ButtonGroup;
291};
292
293#endif // ENTITYGUI_WIDGETS_H
Definition: EntityGUI_Widgets.h:67
~EntityGUI_1Sel1Spin1Check()
Definition: EntityGUI_Widgets.cxx:65
EntityGUI_1Sel1Spin1Check(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:59
Definition: EntityGUI_Widgets.h:34
EntityGUI_1Sel(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:30
~EntityGUI_1Sel()
Definition: EntityGUI_Widgets.cxx:36
Definition: EntityGUI_Widgets.h:83
EntityGUI_1Spin(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:73
~EntityGUI_1Spin()
Definition: EntityGUI_Widgets.cxx:79
Definition: EntityGUI_Widgets.h:50
~EntityGUI_2Sel1Check()
Definition: EntityGUI_Widgets.cxx:50
EntityGUI_2Sel1Check(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:44
Definition: EntityGUI_Widgets.h:99
EntityGUI_2Spin(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:87
~EntityGUI_2Spin()
Definition: EntityGUI_Widgets.cxx:93
Definition: EntityGUI_Widgets.h:147
~EntityGUI_3Spin1Check()
Definition: EntityGUI_Widgets.cxx:122
EntityGUI_3Spin1Check(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:116
Definition: EntityGUI_Widgets.h:115
~EntityGUI_3Spin()
Definition: EntityGUI_Widgets.cxx:107
EntityGUI_3Spin(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:101
Definition: EntityGUI_Widgets.h:163
EntityGUI_4Spin1Check(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:145
~EntityGUI_4Spin1Check()
Definition: EntityGUI_Widgets.cxx:151
Definition: EntityGUI_Widgets.h:131
~EntityGUI_4Spin()
Definition: EntityGUI_Widgets.cxx:136
EntityGUI_4Spin(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:130
Definition: EntityGUI_Widgets.h:249
~EntityGUI_Angles()
Definition: EntityGUI_Widgets.cxx:237
EntityGUI_Angles(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:231
Definition: EntityGUI_Widgets.h:265
~EntityGUI_Controls()
Definition: EntityGUI_Widgets.cxx:251
EntityGUI_Controls(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:245
Definition: EntityGUI_Widgets.h:179
~EntityGUI_Dir1()
Definition: EntityGUI_Widgets.cxx:171
EntityGUI_Dir1(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:159
QButtonGroup * ButtonGroup
Definition: EntityGUI_Widgets.h:186
Definition: EntityGUI_Widgets.h:197
~EntityGUI_Dir2()
Definition: EntityGUI_Widgets.cxx:190
EntityGUI_Dir2(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:179
QButtonGroup * ButtonGroup
Definition: EntityGUI_Widgets.h:204
Definition: EntityGUI_Widgets.h:215
~EntityGUI_Point()
Definition: EntityGUI_Widgets.cxx:209
EntityGUI_Point(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:198
QButtonGroup * ButtonGroup
Definition: EntityGUI_Widgets.h:222
Definition: EntityGUI_Widgets.h:283
QButtonGroup * ButtonGroup
Definition: EntityGUI_Widgets.h:290
~EntityGUI_Skeleton()
Definition: EntityGUI_Widgets.cxx:270
EntityGUI_Skeleton(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:259
Definition: EntityGUI_Widgets.h:233
EntityGUI_Type(QWidget *=0, Qt::WindowFlags=0)
Definition: EntityGUI_Widgets.cxx:217
~EntityGUI_Type()
Definition: EntityGUI_Widgets.cxx:223