20#ifndef FeaturesPlugin_NormalToFace_H_
21#define FeaturesPlugin_NormalToFace_H_
23#include "FeaturesPlugin.h"
24#include <ModelAPI_Feature.h>
26#include <GeomAPI_IPresentable.h>
27#include <GeomAPI_IScreenParams.h>
36 inline static const std::string&
ID()
38 static const std::string MY_ID(
"Normal");
45 static const std::string MY_FACE_ID(
"face");
52 static const std::string MY_VERTEX_SELECTED_ID(
"vertex");
53 return MY_VERTEX_SELECTED_ID;
59 static const std::string MY_VERTEX_OPTION_ID(
"vertex_option");
60 return MY_VERTEX_OPTION_ID;
70 FEATURESPLUGIN_EXPORT
virtual void execute();
77 FEATURESPLUGIN_EXPORT
virtual void attributeChanged(
const std::string& theID);
Persistence feature to construct normal to face.
Definition: FeaturesPlugin_NormalToFace.h:33
static const std::string & FACE_SELECTED_ID()
Attribute name for face selected.
Definition: FeaturesPlugin_NormalToFace.h:43
virtual const std::string & getKind()
Definition: FeaturesPlugin_NormalToFace.h:64
FeaturesPlugin_NormalToFace()
Use plugin manager for features creation.
Definition: FeaturesPlugin_NormalToFace.cpp:40
virtual void initAttributes()
Request for initialization of data model of the feature: adding all attributes.
Definition: FeaturesPlugin_NormalToFace.cpp:45
virtual void attributeChanged(const std::string &theID)
Called on change of any argument-attribute of this object.
Definition: FeaturesPlugin_NormalToFace.cpp:58
static const std::string & ID()
Normal to face kind.
Definition: FeaturesPlugin_NormalToFace.h:36
static const std::string & VERTEX_OPTION_ID()
Attribute name of vertex option.
Definition: FeaturesPlugin_NormalToFace.h:57
static const std::string & VERTEX_SELECTED_ID()
Attribute name for vertex selected.
Definition: FeaturesPlugin_NormalToFace.h:50
virtual void execute()
Performs the algorithm and stores results it in the data structure.
Definition: FeaturesPlugin_NormalToFace.cpp:63
Feature function that represents the particular functionality of this operation.
Definition: ModelAPI_Feature.h:41