SHAPER 9.16.0
XGUI_ActiveControlSelector.h
1// Copyright (C) 2014-2026 CEA, EDF
2//
3// This library is free software; you can redistribute it and/or
4// modify it under the terms of the GNU Lesser General Public
5// License as published by the Free Software Foundation; either
6// version 2.1 of the License, or (at your option) any later version.
7//
8// This library is distributed in the hope that it will be useful,
9// but WITHOUT ANY WARRANTY; without even the implied warranty of
10// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11// Lesser General Public License for more details.
12//
13// You should have received a copy of the GNU Lesser General Public
14// License along with this library; if not, write to the Free Software
15// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16//
17// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18//
19
20#ifndef XGUI_ActiveControlSelector_H
21#define XGUI_ActiveControlSelector_H
22
23#include "XGUI.h"
24
25#include <QObject>
26
32{
33 Q_OBJECT
34
35public:
40 XGUI_EXPORT virtual ~XGUI_ActiveControlSelector() {};
41
43 XGUI_EXPORT virtual QString getType() = 0;
44
46 XGUI_EXPORT virtual void reset() {}
47
50 XGUI_EXPORT void setEnable(const bool& theEnabled) { myIsEnabled = theEnabled; }
51
54 XGUI_EXPORT bool isEnabled() const { return myIsEnabled; }
55
58 XGUI_EXPORT virtual void setActive(const bool& isActive) = 0;
59
62 XGUI_EXPORT virtual bool needToBeActivated() const { return false; }
63
65 XGUI_EXPORT virtual void processSelection() = 0;
66
67signals:
69 void activated();
72
73protected:
75};
76
77#endif
Interface to have an active control and process selection by the control.
Definition: XGUI_ActiveControlSelector.h:32
virtual QString getType()=0
Returns name of the selector.
XGUI_ActiveControlSelector()
Constructor.
Definition: XGUI_ActiveControlSelector.h:38
virtual void processSelection()=0
Processes current selection of workshop. Reaction to selection change in workshop.
virtual void reset()
Clear need to be activated widget if it exists.
Definition: XGUI_ActiveControlSelector.h:46
bool myIsEnabled
enable state of the selector
Definition: XGUI_ActiveControlSelector.h:74
void deactivated()
control is deactivated
void activated()
control is activated
void setEnable(const bool &theEnabled)
Sets enable/disable state of the selector.
Definition: XGUI_ActiveControlSelector.h:50
bool isEnabled() const
Returns whether the selector is enabled or not.
Definition: XGUI_ActiveControlSelector.h:54
virtual ~XGUI_ActiveControlSelector()
Destructor.
Definition: XGUI_ActiveControlSelector.h:40
virtual bool needToBeActivated() const
Returns whether the selector should be activated as soon as possible (by deactivatate other)
Definition: XGUI_ActiveControlSelector.h:62
virtual void setActive(const bool &isActive)=0
Sets control active.