22#ifndef SMESHGUI_DISPLAYENTITIES_H
23#define SMESHGUI_DISPLAYENTITIES_H
41 void InverseEntityMode(
unsigned int& theOutputMode,
42 unsigned int theMode );
48 void onChangeEntityMode(
bool isChecked );
51 Handle(SALOME_InteractiveObject) myIObject;
#define SMESHGUI_EXPORT
Definition: SMESH_SMESHGUI.hxx:36
Definition: SMESHGUI_Dialog.h:44
Dialog box to select entities to be displayed in viewer.
Definition: SMESHGUI_DisplayEntitiesDlg.h:33
QCheckBox * my0DElemsTB
Definition: SMESHGUI_DisplayEntitiesDlg.h:56
int myNbTypes
Definition: SMESHGUI_DisplayEntitiesDlg.h:55
QCheckBox * myFacesTB
Definition: SMESHGUI_DisplayEntitiesDlg.h:58
QCheckBox * myVolumesTB
Definition: SMESHGUI_DisplayEntitiesDlg.h:59
Handle(SALOME_InteractiveObject) myIObject
QCheckBox * myBallsTB
Definition: SMESHGUI_DisplayEntitiesDlg.h:60
int myNbCheckedButtons
Definition: SMESHGUI_DisplayEntitiesDlg.h:54
unsigned int myEntityMode
Definition: SMESHGUI_DisplayEntitiesDlg.h:52
SMESH_Actor * myActor
Definition: SMESHGUI_DisplayEntitiesDlg.h:53
QCheckBox * myEdgesTB
Definition: SMESHGUI_DisplayEntitiesDlg.h:57
Definition: SMESH_Actor.h:56