Version: 9.16.0
SMESHGUI_IdPreview.h
Go to the documentation of this file.
1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5//
6// This library is free software; you can redistribute it and/or
7// modify it under the terms of the GNU Lesser General Public
8// License as published by the Free Software Foundation; either
9// version 2.1 of the License, or (at your option) any later version.
10//
11// This library is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14// Lesser General Public License for more details.
15//
16// You should have received a copy of the GNU Lesser General Public
17// License along with this library; if not, write to the Free Software
18// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19//
20// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21//
22
23#ifndef SMESHGUI_IdPreview_H
24#define SMESHGUI_IdPreview_H
25
26#include "SMESH_SMESHGUI.hxx"
27
28#include <list>
29#include <vector>
30
31#include <TColStd_MapOfInteger.hxx>
32#include <SVTK_Hash.h>
33
34#include <gp_XYZ.hxx>
35
36class SALOME_Actor;
37class SMDS_Mesh;
38class SVTK_ViewWindow;
39class vtkActor2D;
40class vtkLabeledDataMapper;
41class vtkMaskPoints;
42class vtkRenderer;
43class vtkSelectVisiblePoints;
44class vtkTextProperty;
46
51{
52public:
53 SMESHGUI_IdPreview(SVTK_ViewWindow* theViewWindow);
55
56 void SetPointsData( SMDS_Mesh* theMesh, const SVTK_TVtkIDsMap & theNodesIdMap );
57 void SetElemsData ( const std::vector<int> & theElemsIdMap,
58 const std::list<gp_XYZ> & theGrCentersXYZ );
59 template< class INT_ITER, class XYZ_ITER >
60 void SetElemsData ( INT_ITER theElemsBegin, INT_ITER theElemsEnd,
61 XYZ_ITER theGrCentersBegin, XYZ_ITER theGrCentersEnd )
62 {
63 std::vector<int> elemsIds( theElemsBegin, theElemsEnd );
64 std::list<gp_XYZ> gcXYZ( theGrCentersBegin, theGrCentersEnd );
65 SetElemsData( elemsIds, gcXYZ );
66 }
67 void SetPointsLabeled( bool theIsPointsLabeled, bool theIsActorVisible = true );
68
69 void AddToRender ( vtkRenderer* theRenderer );
70 void RemoveFromRender( vtkRenderer* theRenderer );
71
72protected:
73
74 SVTK_ViewWindow* myViewWindow;
75
78
80 vtkMaskPoints* myPtsMaskPoints;
81 vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
82 vtkLabeledDataMapper* myPtsLabeledDataMapper;
85
86 std::vector<int> myIDs;
87};
88
89#endif
#define SMESHGUI_EXPORT
Definition: SMESH_SMESHGUI.hxx:36
Definition: SMDS_Mesh.hxx:53
To display in the viewer IDs of selected elements or nodes.
Definition: SMESHGUI_IdPreview.h:51
bool myIsPointsLabeled
Definition: SMESHGUI_IdPreview.h:83
void SetElemsData(INT_ITER theElemsBegin, INT_ITER theElemsEnd, XYZ_ITER theGrCentersBegin, XYZ_ITER theGrCentersEnd)
Definition: SMESHGUI_IdPreview.h:60
vtkUnstructuredGrid * myIdGrid
Definition: SMESHGUI_IdPreview.h:76
std::vector< int > myIDs
Definition: SMESHGUI_IdPreview.h:86
vtkSelectVisiblePoints * myPtsSelectVisiblePoints
Definition: SMESHGUI_IdPreview.h:81
SALOME_Actor * myIdActor
Definition: SMESHGUI_IdPreview.h:77
SVTK_ViewWindow * myViewWindow
Definition: SMESHGUI_IdPreview.h:74
vtkUnstructuredGrid * myPointsNumDataSet
Definition: SMESHGUI_IdPreview.h:79
vtkLabeledDataMapper * myPtsLabeledDataMapper
Definition: SMESHGUI_IdPreview.h:82
vtkMaskPoints * myPtsMaskPoints
Definition: SMESHGUI_IdPreview.h:80
vtkActor2D * myPointLabels
Definition: SMESHGUI_IdPreview.h:84