Version: 9.16.0
SMESHGUI_MeshEditPreview.h
Go to the documentation of this file.
1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5//
6// This library is free software; you can redistribute it and/or
7// modify it under the terms of the GNU Lesser General Public
8// License as published by the Free Software Foundation; either
9// version 2.1 of the License, or (at your option) any later version.
10//
11// This library is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14// Lesser General Public License for more details.
15//
16// You should have received a copy of the GNU Lesser General Public
17// License along with this library; if not, write to the Free Software
18// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19//
20// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21//
22
23// SMESH SMESHGUI : GUI for SMESH component
24// File : SMESHGUI_MeshEditPreview.h
25// Author : Open CASCADE S.A.S.
26//
27#ifndef SMESHGUI_MESHEDITPREVIEW_H
28#define SMESHGUI_MESHEDITPREVIEW_H
29
30#include "SMESH_SMESHGUI.hxx"
31#include <vector>
32#include <gp_Ax1.hxx>
33#include <gp_Pnt.hxx>
34
35class SALOME_Actor;
36class SVTK_ViewWindow;
37class vtkTextActor;
39
40#include <SALOMEconfig.h>
41#include CORBA_SERVER_HEADER(SMESH_Mesh)
42
47{
48 SVTK_ViewWindow* myViewWindow;
49
52
53 std::vector<gp_Pnt> myUnitArrowPnts;
54 std::vector<vtkTextActor*> myLabelActors;
55
56public:
57 SMESHGUI_MeshEditPreview( SVTK_ViewWindow* );
59
60 void SetData( const SMESH::MeshPreviewStruct& );
61
62 void SetVisibility( bool );
63 void SetColor( double, double, double );
64
65 void SetArrowShapeAndNb( int nbArrows,
66 double headLength,
67 double headRadius,
68 double start=0.,
69 const char* labels=0);
70 void SetArrows( const gp_Ax1* axes,
71 double length);
72
73 SALOME_Actor* GetActor() const;
74 vtkUnstructuredGrid* GetGrid() const;
75 SVTK_ViewWindow* GetViewWindow() const;
76};
77
78#endif // SMESHGUI_MESHEDITPREVIEW_H
#define SMESHGUI_EXPORT
Definition: SMESH_SMESHGUI.hxx:36
Displayer of the mesh edition preview.
Definition: SMESHGUI_MeshEditPreview.h:47
SALOME_Actor * myPreviewActor
Definition: SMESHGUI_MeshEditPreview.h:51
vtkUnstructuredGrid * myGrid
Definition: SMESHGUI_MeshEditPreview.h:50
std::vector< vtkTextActor * > myLabelActors
Definition: SMESHGUI_MeshEditPreview.h:54
std::vector< gp_Pnt > myUnitArrowPnts
Definition: SMESHGUI_MeshEditPreview.h:53
SVTK_ViewWindow * myViewWindow
Definition: SMESHGUI_MeshEditPreview.h:48
SVTK_ViewWindow * GetViewWindow(const SalomeApp_Module *theModule, bool createIfNotFound)
Return active view window, if it instantiates SVTK_ViewWindow class, otherwise find or create corresp...
Definition: SMESHGUI_VTKUtils.cxx:471
Structure containing mesh edit preview data.
Definition: SMESH_Mesh.idl:279