Version: 9.16.0
Material_Model.h
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1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// This library is free software; you can redistribute it and/or
4// modify it under the terms of the GNU Lesser General Public
5// License as published by the Free Software Foundation; either
6// version 2.1 of the License, or (at your option) any later version.
7//
8// This library is distributed in the hope that it will be useful,
9// but WITHOUT ANY WARRANTY; without even the implied warranty of
10// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11// Lesser General Public License for more details.
12//
13// You should have received a copy of the GNU Lesser General Public
14// License along with this library; if not, write to the Free Software
15// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16//
17// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18//
19
20// File : Material_Model.h
21// Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com)
22//
23#ifndef MATERIAL_MODEL_H
24#define MATERIAL_MODEL_H
25
26#include "Material.h"
27
28#include <QColor>
29#include <QMap>
30#include <QString>
31#include <QVector>
32
33#include <Graphic3d_MaterialAspect.hxx>
34
37
39{
40public:
42 typedef enum {
46 Emissive
47 } ReflectionType;
48
50 virtual ~Material_Model();
51
52 void fromProperties( const QString& );
53 QString toProperties();
54 void fromResources( const QString& = QString(), Material_ResourceMgr* = 0 );
55 void toResources( const QString&, Material_ResourceMgr* );
56
57 bool isPhysical() const;
58 void setPhysical( bool );
59
60 bool hasReflection( ReflectionType ) const;
61 void setReflection( ReflectionType, bool );
62
63 QColor color( ReflectionType ) const;
64 void setColor( ReflectionType, const QColor& );
65
66 double reflection( ReflectionType, bool = true ) const;
67 void setReflection( ReflectionType, double, bool = true );
68
69 double shininess( bool = true) const;
70 void setShininess( double, bool = true );
71
72 double transparency() const;
73 void setTransparency( double );
74
75 Graphic3d_MaterialAspect getMaterialOCCAspect( bool = true );
76 GEOM_VTKPropertyMaterial* getMaterialVTKProperty( bool = true );
77
78private:
79 void init();
80 void read( const QString&, Material_ResourceMgr* );
81
82private:
83 typedef struct {
84 QColor color;
85 double front_coef;
86 double back_coef;
87 bool enabled;
89
90 typedef QVector<ReflectionData> ReflectionList;
91
97};
98
99#endif // MATERIAL_MODEL_H
#define MATERIAL_SALOME_EXPORT
Definition: Material.h:33
Definition: GEOM_VTKPropertyMaterial.hxx:34
Definition: Material_Model.h:39
ReflectionList myReflection
Definition: Material_Model.h:96
double myBackShininess
Definition: Material_Model.h:94
double myTransparency
Definition: Material_Model.h:95
QVector< ReflectionData > ReflectionList
Definition: Material_Model.h:90
@ Specular
Specular.
Definition: Material_Model.h:45
@ Diffuse
Diffuse.
Definition: Material_Model.h:44
@ Ambient
Ambient.
Definition: Material_Model.h:43
bool myIsPhysical
Definition: Material_Model.h:92
double myFrontShininess
Definition: Material_Model.h:93
Material properties resources manager.
Definition: Material_ResourceMgr.h:35
Definition: Material_Model.h:83
double front_coef
Definition: Material_Model.h:85
QColor color
Definition: Material_Model.h:84
double back_coef
Definition: Material_Model.h:86
bool enabled
Definition: Material_Model.h:87