This functor check, if the actor point to the same SALOME_InteractiveObject. More...
#include <SVTK_Functor.h>
Public Member Functions | |
| Handle (SALOME_InteractiveObject) myIObject | |
| TIsSameIObject (const Handle(SALOME_InteractiveObject)&theIObject) | |
| To construct the functor. More... | |
| bool | operator() (TActor *theActor) |
| To calculate the functor. More... | |
This functor check, if the actor point to the same SALOME_InteractiveObject.
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inline |
To construct the functor.
| SVTK::TIsSameIObject< TActor >::Handle | ( | SALOME_InteractiveObject | ) |
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inline |
To calculate the functor.
References Handle().