SHAPER 9.16.0
BuildPlugin_CompSolid.h
1// Copyright (C) 2017-2026 CEA, EDF
2//
3// This library is free software; you can redistribute it and/or
4// modify it under the terms of the GNU Lesser General Public
5// License as published by the Free Software Foundation; either
6// version 2.1 of the License, or (at your option) any later version.
7//
8// This library is distributed in the hope that it will be useful,
9// but WITHOUT ANY WARRANTY; without even the implied warranty of
10// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11// Lesser General Public License for more details.
12//
13// You should have received a copy of the GNU Lesser General Public
14// License along with this library; if not, write to the Free Software
15// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16//
17// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18//
19
20#ifndef BuildPlugin_CompSolid_H_
21#define BuildPlugin_CompSolid_H_
22
23#include "BuildPlugin.h"
24#include "BuildPlugin_Solid.h"
25
30{
31public:
34
36 inline static const std::string& ID()
37 {
38 static const std::string MY_ID("CompSolid");
39 return MY_ID;
40 }
41
43 inline static const std::string& BASE_OBJECTS_ID()
44 {
45 static const std::string MY_BASE_OBJECTS_ID("base_objects");
46 return MY_BASE_OBJECTS_ID;
47 }
48
50 BUILDPLUGIN_EXPORT virtual const std::string& getKind()
51 {
52 static std::string MY_KIND = BuildPlugin_CompSolid::ID();
53 return MY_KIND;
54 }
55
57 BUILDPLUGIN_EXPORT virtual void initAttributes();
58};
59
60#endif
Feature for creation of compsolid from solids or compsolids.
Definition: BuildPlugin_CompSolid.h:30
static const std::string & ID()
Feature kind.
Definition: BuildPlugin_CompSolid.h:36
virtual const std::string & getKind()
Definition: BuildPlugin_CompSolid.h:50
virtual void initAttributes()
Request for initialization of data model of the feature: adding all attributes.
Definition: BuildPlugin_CompSolid.cpp:31
static const std::string & BASE_OBJECTS_ID()
Attribute name of base objects.
Definition: BuildPlugin_CompSolid.h:43
BuildPlugin_CompSolid()
Use plugin manager for features creation.
Definition: BuildPlugin_CompSolid.cpp:26
Feature for creation of solid from faces or shells.
Definition: BuildPlugin_Solid.h:30