SHAPER  9.12.0
BuildPlugin_CompSolid.h
1 // Copyright (C) 2017-2023 CEA, EDF
2 //
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
7 //
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
12 //
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 //
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18 //
19 
20 #ifndef BuildPlugin_CompSolid_H_
21 #define BuildPlugin_CompSolid_H_
22 
23 #include "BuildPlugin.h"
24 #include "BuildPlugin_Solid.h"
25 
30 {
31 public:
34 
36  inline static const std::string& ID()
37  {
38  static const std::string MY_ID("CompSolid");
39  return MY_ID;
40  }
41 
43  inline static const std::string& BASE_OBJECTS_ID()
44  {
45  static const std::string MY_BASE_OBJECTS_ID("base_objects");
46  return MY_BASE_OBJECTS_ID;
47  }
48 
50  BUILDPLUGIN_EXPORT virtual const std::string& getKind()
51  {
52  static std::string MY_KIND = BuildPlugin_CompSolid::ID();
53  return MY_KIND;
54  }
55 
57  BUILDPLUGIN_EXPORT virtual void initAttributes();
58 };
59 
60 #endif
Feature for creation of compsolid from solids or compsolids.
Definition: BuildPlugin_CompSolid.h:30
static const std::string & ID()
Feature kind.
Definition: BuildPlugin_CompSolid.h:36
virtual void initAttributes()
Request for initialization of data model of the feature: adding all attributes.
Definition: BuildPlugin_CompSolid.cpp:31
virtual const std::string & getKind()
Definition: BuildPlugin_CompSolid.h:50
BuildPlugin_CompSolid()
Use plugin manager for features creation.
Definition: BuildPlugin_CompSolid.cpp:26
static const std::string & BASE_OBJECTS_ID()
Attribute name of base objects.
Definition: BuildPlugin_CompSolid.h:43
Feature for creation of solid from faces or shells.
Definition: BuildPlugin_Solid.h:30