20 #ifndef BuildPlugin_Shell_H_
21 #define BuildPlugin_Shell_H_
23 #include "BuildPlugin.h"
24 #include "BuildPlugin_Shape.h"
36 inline static const std::string&
ID()
38 static const std::string MY_ID(
"Shell");
45 static const std::string MY_BASE_OBJECTS_ID(
"base_objects");
46 return MY_BASE_OBJECTS_ID;
50 BUILDPLUGIN_EXPORT
virtual const std::string&
getKind()
60 BUILDPLUGIN_EXPORT
virtual void execute();
Base class containing common methods for shape creating operations.
Definition: BuildPlugin_Shape.h:35
Feature for creation of shell from faces and shells.
Definition: BuildPlugin_Shell.h:30
static const std::string & BASE_OBJECTS_ID()
Attribute name of base objects.
Definition: BuildPlugin_Shell.h:43
virtual void execute()
Creates a new part document if needed.
Definition: BuildPlugin_Shell.cpp:42
virtual void initAttributes()
Request for initialization of data model of the feature: adding all attributes.
Definition: BuildPlugin_Shell.cpp:36
static const std::string & ID()
Feature kind.
Definition: BuildPlugin_Shell.h:36
BuildPlugin_Shell()
Use plugin manager for features creation.
Definition: BuildPlugin_Shell.cpp:31
virtual const std::string & getKind()
Definition: BuildPlugin_Shell.h:50