Version: 9.16.0
SMESHGUI_InteractiveOp.h
Go to the documentation of this file.
1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5//
6// This library is free software; you can redistribute it and/or
7// modify it under the terms of the GNU Lesser General Public
8// License as published by the Free Software Foundation; either
9// version 2.1 of the License, or (at your option) any later version.
10//
11// This library is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14// Lesser General Public License for more details.
15//
16// You should have received a copy of the GNU Lesser General Public
17// License along with this library; if not, write to the Free Software
18// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19//
20// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21//
22
23// File : SMESHGUI_InteractiveOp.h
24// Author : Roman NIKOLAEV, Open CASCADE S.A.S.
25//
26
27#pragma once
28
29// SMESH includes
30#include "SMESH_SMESHGUI.hxx"
32
33// VTK includes
34#include <vtkSmartPointer.h>
35
36/*
37 Class : SMESHGUI_InteractiveOp
38 Description : Base operation for all interactive operations in the VTK 3D Viewer
39*/
40
41class vtkInteractorStyle;
42class vtkCallbackCommand;
43class vtkObject;
44class SVTK_RenderWindowInteractor;
45
47 Q_OBJECT
48public:
51
52 virtual void deactivateCurrentViewOperation();
53
54protected:
55 virtual void startOperation() override;
56
57 static void ProcessStyleEvents(vtkObject* object,
58 unsigned long event,
59 void* clientdata,
60 void* calldata);
61 virtual void processStyleEvents(unsigned long event,
62 void* calldata);
63
64 static void ProcessInteractorEvents(vtkObject* object,
65 unsigned long event,
66 void* clientdata,
67 void* calldata);
68 virtual void processInteractorEvents(unsigned long event,
69 void* calldata);
70
71 virtual void addObserver();
72 virtual void removeObserver();
73
74
75protected:
76 vtkInteractorStyle* myInteractorStyle;
77 SVTK_RenderWindowInteractor* myRWInteractor;
78
79 // Priority at which events are processed:
80 // Interactor Stype events
82 // Interactor events
84
85 // Used to process events
88};
#define SMESHGUI_EXPORT
Definition: SMESH_SMESHGUI.hxx:36
Definition: SMESHGUI_InteractiveOp.h:46
vtkInteractorStyle * myInteractorStyle
Definition: SMESHGUI_InteractiveOp.h:76
double myInteractorStypePriority
Definition: SMESHGUI_InteractiveOp.h:81
vtkSmartPointer< vtkCallbackCommand > myStyleEventCallbackCommand
Definition: SMESHGUI_InteractiveOp.h:86
SVTK_RenderWindowInteractor * myRWInteractor
Definition: SMESHGUI_InteractiveOp.h:77
double myInteractorPriority
Definition: SMESHGUI_InteractiveOp.h:83
vtkSmartPointer< vtkCallbackCommand > myInteractorEventCallbackCommand
Definition: SMESHGUI_InteractiveOp.h:87
Definition: SMESHGUI_SelectionOp.h:58
virtual void startOperation()
This enumeration is used in typeById method to distinguish objects, mesh nodes and mesh elements,...
Definition: SMESHGUI_SelectionOp.cxx:79