Version: 9.12.0
SMESHGUI_PreVisualObj.h
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1 // Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 // File : SMESHGUI_PreVisualObj.h
23 // Module : SMESH
24 //
25 #ifndef SMESHGUI_PreVisualObj_H
26 #define SMESHGUI_PreVisualObj_H
27 
28 #include "SMESH_SMESHGUI.hxx"
29 
30 #include "SMESH_Object.h"
31 
32 class SMESHDS_Mesh;
33 
41 {
42  mutable SMESHDS_Mesh* myMesh;
44  unsigned int myEntitiesState;
45 
46  public:
48  virtual SMDS_Mesh* GetMesh() const;
49  SMESHDS_Mesh* GetMeshDS() const { return myMesh; }
50 
51  virtual bool Update( int theIsClear );
52  virtual bool NulData() { return false; }
53  virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
54  virtual int GetElemDimension( const smIdType theObjId );
55  virtual smIdType GetNbEntities( const SMDSAbs_ElementType theType) const;
56  virtual bool IsValid() const;
57  virtual bool GetEdgeNodes( const smIdType theElemId,
58  const int theEdgeNum,
59  smIdType& theNodeId1,
60  smIdType& theNodeId2 ) const;
61 
62  virtual vtkIdType GetNodeObjId( vtkIdType theVTKID );
63  virtual vtkIdType GetNodeVTKId( vtkIdType theObjID );
64  virtual vtkIdType GetElemObjId( vtkIdType theVTKID );
65  virtual vtkIdType GetElemVTKId( vtkIdType theObjID );
66  virtual void ClearEntitiesFlags();
67  virtual bool GetEntitiesFlag();
68  virtual unsigned int GetEntitiesState();
69 
70  virtual SMESH::SMESH_Mesh_ptr GetMeshServer();
72 };
73 
74 #endif
SMDSAbs_ElementType
Type (node, edge, face or volume) of elements.
Definition: SMDSAbs_ElementType.hxx:34
#define SMESHGUI_EXPORT
Definition: SMESH_SMESHGUI.hxx:36
Definition: SMDS_Mesh.hxx:53
Definition: SMESHDS_Mesh.hxx:68
Incarnation of SMESH_VisualObj allowing usage of SMESH_Actor to show arbitrary mesh data.
Definition: SMESHGUI_PreVisualObj.h:41
SMESHDS_Mesh * myMesh
Definition: SMESHGUI_PreVisualObj.h:42
virtual bool NulData()
Definition: SMESHGUI_PreVisualObj.h:52
unsigned int myEntitiesState
Definition: SMESHGUI_PreVisualObj.h:44
SMESHDS_Mesh * GetMeshDS() const
Definition: SMESHGUI_PreVisualObj.h:49
bool myEntitiesFlag
Definition: SMESHGUI_PreVisualObj.h:43
Definition: SMESH_Object.h:59
virtual unsigned int GetEntitiesState()=0
virtual void ClearEntitiesFlags()=0
virtual void UpdateFunctor(const SMESH::Controls::FunctorPtr &theFunctor)=0
virtual bool Update(int theIsClear=true)=0
virtual SMDS_Mesh * GetMesh() const =0
virtual vtkIdType GetElemObjId(vtkIdType theVTKID)=0
virtual vtkIdType GetNodeVTKId(vtkIdType theObjID)=0
virtual smIdType GetNbEntities(const SMDSAbs_ElementType theType) const =0
virtual bool IsValid() const =0
virtual int GetElemDimension(const smIdType theObjId)=0
virtual vtkUnstructuredGrid * GetUnstructuredGrid()=0
virtual vtkIdType GetNodeObjId(vtkIdType theVTKID)=0
virtual SMESH::SMESH_Mesh_ptr GetMeshServer()=0
virtual vtkIdType GetElemVTKId(vtkIdType theObjID)=0
virtual bool GetEntitiesFlag()=0
virtual bool GetEdgeNodes(const smIdType theElemId, const int theEdgeNum, smIdType &theNodeId1, smIdType &theNodeId2) const =0
boost::shared_ptr< Functor > FunctorPtr
Definition: SMESH_Controls.hxx:60