#include <SMESH_Object.h>
◆ ~SMESH_VisualObj()
virtual SMESH_VisualObj::~SMESH_VisualObj |
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virtual |
◆ ClearEntitiesFlags()
virtual void SMESH_VisualObj::ClearEntitiesFlags |
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| ) |
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pure virtual |
◆ GetEdgeNodes()
virtual bool SMESH_VisualObj::GetEdgeNodes |
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const smIdType |
theElemId, |
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const int |
theEdgeNum, |
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smIdType & |
theNodeId1, |
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smIdType & |
theNodeId2 |
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) |
| const |
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pure virtual |
◆ GetElemDimension()
virtual int SMESH_VisualObj::GetElemDimension |
( |
const smIdType |
theObjId | ) |
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pure virtual |
◆ GetElemObjId()
virtual vtkIdType SMESH_VisualObj::GetElemObjId |
( |
vtkIdType |
theVTKID | ) |
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pure virtual |
◆ GetElemVTKId()
virtual vtkIdType SMESH_VisualObj::GetElemVTKId |
( |
vtkIdType |
theObjID | ) |
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pure virtual |
◆ GetEntitiesFlag()
virtual bool SMESH_VisualObj::GetEntitiesFlag |
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| ) |
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pure virtual |
◆ GetEntitiesState()
virtual unsigned int SMESH_VisualObj::GetEntitiesState |
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pure virtual |
◆ GetMesh()
virtual SMDS_Mesh* SMESH_VisualObj::GetMesh |
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const |
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pure virtual |
◆ GetMeshServer()
virtual SMESH::SMESH_Mesh_ptr SMESH_VisualObj::GetMeshServer |
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pure virtual |
◆ GetNbEntities()
◆ GetNodeObjId()
virtual vtkIdType SMESH_VisualObj::GetNodeObjId |
( |
vtkIdType |
theVTKID | ) |
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pure virtual |
◆ GetNodeVTKId()
virtual vtkIdType SMESH_VisualObj::GetNodeVTKId |
( |
vtkIdType |
theObjID | ) |
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pure virtual |
◆ GetUnstructuredGrid()
◆ IsValid()
virtual bool SMESH_VisualObj::IsValid |
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const |
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pure virtual |
◆ NulData()
virtual bool SMESH_VisualObj::NulData |
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| ) |
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pure virtual |
◆ Update()
virtual bool SMESH_VisualObj::Update |
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int |
theIsClear = true | ) |
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pure virtual |
◆ UpdateFunctor()