Version: 9.16.0
SMESHGUI_Selection.h
Go to the documentation of this file.
1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5//
6// This library is free software; you can redistribute it and/or
7// modify it under the terms of the GNU Lesser General Public
8// License as published by the Free Software Foundation; either
9// version 2.1 of the License, or (at your option) any later version.
10//
11// This library is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14// Lesser General Public License for more details.
15//
16// You should have received a copy of the GNU Lesser General Public
17// License along with this library; if not, write to the Free Software
18// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19//
20// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21//
22
23// SMESH SMESHGUI_Selection
24// File : SMESHGUI_Selection.h
25// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
26//
27#ifndef SMESHGUI_SELECTION_H
28#define SMESHGUI_SELECTION_H
29
30// SMESH includes
31#include "SMESH_SMESHGUI.hxx"
32
33// SALOME GUI includes
34#include <LightApp_Selection.h>
35
36// SALOME KERNEL includes
37#include <SALOMEDSClient_definitions.hxx>
38
39class LightApp_SelectionMgr;
40class LightApp_DataOwner;
41class SALOMEDSClient_Study;
42class SMESH_Actor;
43
45{
46public:
48 virtual ~SMESHGUI_Selection();
49
50 virtual void init( const QString&, LightApp_SelectionMgr* );
51 virtual QVariant parameter( const int, const QString& ) const;
52 virtual QVariant parameter( const QString& ) const;
53 virtual bool processOwner( const LightApp_DataOwner* );
54
55 // got from object, not from actor
56 virtual bool isAutoColor( int ) const;
57 virtual int numberOfNodes( int ) const;
58 virtual int dim( int ) const;
59 virtual bool isComputable( int ) const;
60 virtual bool hasAlgo( int ) const;
61 virtual bool hasErrors( int ) const;
62 virtual bool isPreComputable( int ) const;
63 virtual bool hasGeomReference( int ) const;
64 virtual bool isEditableHyp( int ) const;
65 virtual bool isVisible( int ) const;
66 virtual bool canBreakLink(int) const;
67
68 virtual bool isQuadratic( int ) const;
69 virtual QString quadratic2DMode( int ) const;
70
71 virtual bool isDistributionVisible( int ) const;
72 virtual bool isScalarBarVisible( int ) const;
73 virtual bool hasChildren( int ) const;
74 virtual int nbChildren( int ) const;
75 virtual bool isContainer( int ) const;
76
77 // parameters got from actor, return nothing if an actor is not visible
78 virtual QList<QVariant> elemTypes( int, bool ) const; // == objElemTypes w/o actor
79 virtual QList<QVariant> labeledTypes( int ) const;
80 virtual QString displayMode( int ) const;
81 virtual QString shrinkMode( int ) const;
82 virtual QList<QVariant> entityMode( int ) const;
83 virtual QString controlMode( int ) const;
84 virtual QString controlMode() const;
85 virtual bool isNumFunctor( int ) const;
86 virtual QString facesOrientationMode( int ) const;
87 virtual QString groupType( int ) const;
88
89 SMESH_Actor* getActor( int ) const;
90
91 static int type( const QString& );
92 static QString typeName( const int );
93 static int guiState();
94
95 bool isImported( const int ) const;
96
97private:
98 QStringList myTypes;
99 QStringList myControls;
100 QList<SMESH_Actor*> myActors;
101};
102
103#endif // SMESHGUI_SELECTION_H
#define SMESHGUI_EXPORT
Definition: SMESH_SMESHGUI.hxx:36
Definition: SMESHGUI_Selection.h:45
QStringList myTypes
Definition: SMESHGUI_Selection.h:98
QStringList myControls
Definition: SMESHGUI_Selection.h:99
QList< SMESH_Actor * > myActors
Definition: SMESHGUI_Selection.h:100
Definition: SMESH_Actor.h:56