Version: 9.16.0
SMESH_NodeLabelActor.h
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1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5//
6// This library is free software; you can redistribute it and/or
7// modify it under the terms of the GNU Lesser General Public
8// License as published by the Free Software Foundation; either
9// version 2.1 of the License, or (at your option) any later version.
10//
11// This library is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14// Lesser General Public License for more details.
15//
16// You should have received a copy of the GNU Lesser General Public
17// License along with this library; if not, write to the Free Software
18// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19//
20// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21//
22// File : SMESH_NodeLabelActor.h
23// Author : Roman NIKOLAEV
24// Module : SMESH
25//
26#ifndef SMESH_NODE_LABEL_ACTOR_H
27#define SMESH_NODE_LABEL_ACTOR_H
28
29#include "SMESH_DeviceActor.h"
30#include "SMESH_ActorUtils.h"
31
32class vtkSelectVisiblePoints;
33class vtkLabeledDataMapper;
34class vtkActor2D;
35class vtkMaskPoints;
37class vtkTextProperty;
38
40public:
42
43 static void ProcessEvents(vtkObject* theObject,
44 unsigned long theEvent,
45 void* theClientData,
46 void* theCallData);
47
48
50
51
52 virtual void SetPointsLabeled(bool theIsPointsLabeled);
53 virtual bool GetPointsLabeled(){ return myIsPointsLabeled;}
54
55 virtual void SetVisibility(int theMode);
56
57 virtual void AddToRender(vtkRenderer* theRenderer);
58 virtual void RemoveFromRender(vtkRenderer* theRenderer);
59
60 virtual void SetFontProperties( SMESH::LabelFont family, int size,
61 bool bold, bool italic, bool shadow,
62 double r, double g, double b );
63
64 void UpdateLabels();
65
66protected:
69
73 vtkMaskPoints* myPtsMaskPoints;
74 vtkLabeledDataMapper* myPtsLabeledDataMapper;
75 vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
76 vtkTextProperty* myPtsTextProp;
77
78protected:
79 // Not implemented.
82};
83
84#endif //SMESH_NODE_LABEL_ACTOR_H
#define SMESHOBJECT_EXPORT
Definition: SMESH_Object.h:38
Definition: SMESH_DeviceActor.h:61
virtual void SetVisibility(int theMode)
Definition: SMESH_DeviceActor.cxx:874
virtual void RemoveFromRender(vtkRenderer *theRenderer)
Definition: SMESH_DeviceActor.cxx:911
virtual void AddToRender(vtkRenderer *theRenderer)
Definition: SMESH_DeviceActor.cxx:903
Definition: SMESH_NodeLabelActor.h:39
vtkTypeMacro(SMESH_NodeLabelActor, SMESH_DeviceActor) virtual void SetPointsLabeled(bool theIsPointsLabeled)
vtkActor2D * myPointLabels
Definition: SMESH_NodeLabelActor.h:72
void operator=(const SMESH_NodeLabelActor &)
virtual bool GetPointsLabeled()
Definition: SMESH_NodeLabelActor.h:53
static SMESH_NodeLabelActor * New()
bool myIsPointsLabeled
Definition: SMESH_NodeLabelActor.h:70
vtkMaskPoints * myPtsMaskPoints
Definition: SMESH_NodeLabelActor.h:73
SMESH_NodeLabelActor(const SMESH_NodeLabelActor &)
vtkTextProperty * myPtsTextProp
Definition: SMESH_NodeLabelActor.h:76
vtkSelectVisiblePoints * myPtsSelectVisiblePoints
Definition: SMESH_NodeLabelActor.h:75
vtkUnstructuredGrid * myPointsNumDataSet
Definition: SMESH_NodeLabelActor.h:71
vtkLabeledDataMapper * myPtsLabeledDataMapper
Definition: SMESH_NodeLabelActor.h:74
LabelFont
Label font family.
Definition: SMESH_ActorUtils.h:37