Version: 9.12.0
SMESH_NodeLabelActor.h
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1 // Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
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11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 // File : SMESH_NodeLabelActor.h
23 // Author : Roman NIKOLAEV
24 // Module : SMESH
25 //
26 #ifndef SMESH_NODE_LABEL_ACTOR_H
27 #define SMESH_NODE_LABEL_ACTOR_H
28 
29 #include "SMESH_DeviceActor.h"
30 #include "SMESH_ActorUtils.h"
31 
32 class vtkSelectVisiblePoints;
33 class vtkLabeledDataMapper;
34 class vtkActor2D;
35 class vtkMaskPoints;
37 class vtkTextProperty;
38 
40 public:
42 
43  static void ProcessEvents(vtkObject* theObject,
44  unsigned long theEvent,
45  void* theClientData,
46  void* theCallData);
47 
48 
50 
51 
52  virtual void SetPointsLabeled(bool theIsPointsLabeled);
53  virtual bool GetPointsLabeled(){ return myIsPointsLabeled;}
54 
55  virtual void SetVisibility(int theMode);
56 
57  virtual void AddToRender(vtkRenderer* theRenderer);
58  virtual void RemoveFromRender(vtkRenderer* theRenderer);
59 
60  virtual void SetFontProperties( SMESH::LabelFont family, int size,
61  bool bold, bool italic, bool shadow,
62  double r, double g, double b );
63 
64  void UpdateLabels();
65 
66 protected:
69 
73  vtkMaskPoints* myPtsMaskPoints;
74  vtkLabeledDataMapper* myPtsLabeledDataMapper;
75  vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
76  vtkTextProperty* myPtsTextProp;
77 
78 protected:
79  // Not implemented.
82 };
83 
84 #endif //SMESH_NODE_LABEL_ACTOR_H
#define SMESHOBJECT_EXPORT
Definition: SMESH_Object.h:38
Definition: SMESH_DeviceActor.h:60
virtual void SetVisibility(int theMode)
Definition: SMESH_DeviceActor.cxx:795
virtual void RemoveFromRender(vtkRenderer *theRenderer)
Definition: SMESH_DeviceActor.cxx:832
virtual void AddToRender(vtkRenderer *theRenderer)
Definition: SMESH_DeviceActor.cxx:824
Definition: SMESH_NodeLabelActor.h:39
vtkTypeMacro(SMESH_NodeLabelActor, SMESH_DeviceActor) virtual void SetPointsLabeled(bool theIsPointsLabeled)
vtkActor2D * myPointLabels
Definition: SMESH_NodeLabelActor.h:72
void operator=(const SMESH_NodeLabelActor &)
static SMESH_NodeLabelActor * New()
virtual bool GetPointsLabeled()
Definition: SMESH_NodeLabelActor.h:53
bool myIsPointsLabeled
Definition: SMESH_NodeLabelActor.h:70
vtkMaskPoints * myPtsMaskPoints
Definition: SMESH_NodeLabelActor.h:73
SMESH_NodeLabelActor(const SMESH_NodeLabelActor &)
vtkTextProperty * myPtsTextProp
Definition: SMESH_NodeLabelActor.h:76
vtkSelectVisiblePoints * myPtsSelectVisiblePoints
Definition: SMESH_NodeLabelActor.h:75
vtkUnstructuredGrid * myPointsNumDataSet
Definition: SMESH_NodeLabelActor.h:71
vtkLabeledDataMapper * myPtsLabeledDataMapper
Definition: SMESH_NodeLabelActor.h:74
LabelFont
Label font family.
Definition: SMESH_ActorUtils.h:37