#include <SMESHGUI_Filter.h>
◆ SMESHGUI_TriangleFilter()
| SMESHGUI_TriangleFilter::SMESHGUI_TriangleFilter |
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◆ ~SMESHGUI_TriangleFilter()
| SMESHGUI_TriangleFilter::~SMESHGUI_TriangleFilter |
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virtual |
◆ GetId()
| int SMESHGUI_TriangleFilter::GetId |
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const |
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virtual |
◆ IsNodeFilter()
| bool SMESHGUI_TriangleFilter::IsNodeFilter |
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const |
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virtual |
◆ IsObjValid()
| bool SMESHGUI_TriangleFilter::IsObjValid |
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const int |
theObjId | ) |
const |
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virtual |
◆ IsValid()
| bool SMESHGUI_TriangleFilter::IsValid |
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const vtkIdType |
theCellId | ) |
const |
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virtual |