#include <SMESH_SVTKActor.h>

Public Member Functions | |
| vtkTypeMacro (SMESH_SVTKActor, SVTK_Actor) void SetBallScale(double theSize) | |
| void | SetBallSize (float theSize) |
| void | Set0DSize (float theSize) |
| virtual void | AddToRender (vtkRenderer *theRendere) |
| To publish the actor an all its internal devices. More... | |
| virtual void | SetVisibility (int theVisibility) |
| virtual void | Initialize () |
| Initialize the instance completely. More... | |
| virtual void | MapCells (SALOME_Actor *theMapActor, const SVTK_TIndexedMapOfVtkId &theMapIndex) |
| Allow to recostruct selected cells from source SALOME_Actor and map of subindexes. More... | |
| virtual void | RemoveFromRender (vtkRenderer *theRendere) |
| To remove the actor an all its internal devices. More... | |
| void | SetVisualObject (TVisualObjPtr theVisualObj) |
Static Public Member Functions | |
| static SMESH_SVTKActor * | New () |
Protected Member Functions | |
| SMESH_SVTKActor () | |
| virtual | ~SMESH_SVTKActor () |
| Constructor. More... | |
Protected Attributes | |
| SVTK_DeviceActor * | my0DActor |
| SVTK_DeviceActor * | myBallActor |
| vtkUnstructuredGrid * | my0DGrid |
| vtkUnstructuredGrid * | myBallGrid |
| TVisualObjPtr | myVisualObj |
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protected |
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protectedvirtual |
Constructor.
References my0DActor, my0DGrid, myBallActor, and myBallGrid.
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virtual |
To publish the actor an all its internal devices.
Publishes the actor in all its internal devices.
References my0DActor, and myBallActor.
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virtual |
Initialize the instance completely.
References my0DActor, my0DGrid, myBallActor, and myBallGrid.
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virtual |
Allow to recostruct selected cells from source SALOME_Actor and map of subindexes.
References my0DGrid, myBallGrid, and myVisualObj.
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static |
Referenced by SMESH_ActorDef::SMESH_ActorDef().
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virtual |
To remove the actor an all its internal devices.
Removes the actor from all its internal devices.
References my0DActor, and myBallActor.
| void SMESH_SVTKActor::Set0DSize | ( | float | theSize | ) |
References my0DActor.
| void SMESH_SVTKActor::SetBallSize | ( | float | theSize | ) |
References myBallActor.
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virtual |
References my0DActor, and myBallActor.
| void SMESH_SVTKActor::SetVisualObject | ( | TVisualObjPtr | theVisualObj | ) |
References myVisualObj.
| SMESH_SVTKActor::vtkTypeMacro | ( | SMESH_SVTKActor | , |
| SVTK_Actor | |||
| ) |
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protected |
Referenced by AddToRender(), Initialize(), RemoveFromRender(), Set0DSize(), SetVisibility(), and ~SMESH_SVTKActor().
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protected |
Referenced by Initialize(), MapCells(), and ~SMESH_SVTKActor().
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protected |
Referenced by AddToRender(), Initialize(), RemoveFromRender(), SetBallSize(), SetVisibility(), and ~SMESH_SVTKActor().
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protected |
Referenced by Initialize(), MapCells(), and ~SMESH_SVTKActor().
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protected |
Referenced by MapCells(), and SetVisualObject().