Version: 9.15.0
ConnectionManager.hxx
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1 // Copyright (C) 2007-2025 CEA, EDF
2 //
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
7 //
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
12 //
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 //
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18 //
19 
20 #ifndef _CONNECTION_MANAGER_HXX_
21 #define _CONNECTION_MANAGER_HXX_
22 
24 #include "DSC_Basic.hxx"
25 
26 #include <map>
27 #include <mutex>
28 
29 #include <string>
30 
31 #include <SALOMEconfig.h>
32 #include CORBA_SERVER_HEADER(DSC_Engines)
33 
39 {
40  public :
43 
44  typedef short connectionId;
45 
49  ConnectionManager::connectionId connect(Engines::DSC_ptr uses_component,
50  const char* uses_port_name,
51  Engines::DSC_ptr provides_component,
52  const char* provides_port_name);
53 
57  void disconnect(ConnectionManager::connectionId id,
58  Engines::DSC::Message message);
59 
63  void ShutdownWithExit();
64 
65  private :
66 
68  Engines::DSC_var uses_component;
69  std::string uses_port_name;
70  Engines::DSC_var provides_component;
71  std::string provides_port_name;
72  Ports::Port_var provides_port;
73  };
74 
75  typedef std::map<Engines::ConnectionManager::connectionId,
77  typedef std::map<Engines::ConnectionManager::connectionId,
79 
82  std::mutex _mutex;
83 };
84 
85 #endif
#define YACSRUNTIMESALOME_EXPORT
This class implements the interface Engines::ConnectionManager. It is used to make connections betwee...
std::map< Engines::ConnectionManager::connectionId, connection_infos * > ids_type
std::map< Engines::ConnectionManager::connectionId, connection_infos * >::iterator ids_it_type