Version: 9.16.0
GLViewer_Group.h
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1// Copyright (C) 2007-2026 CEA, EDF, OPEN CASCADE
2//
3// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5//
6// This library is free software; you can redistribute it and/or
7// modify it under the terms of the GNU Lesser General Public
8// License as published by the Free Software Foundation; either
9// version 2.1 of the License, or (at your option) any later version.
10//
11// This library is distributed in the hope that it will be useful,
12// but WITHOUT ANY WARRANTY; without even the implied warranty of
13// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14// Lesser General Public License for more details.
15//
16// You should have received a copy of the GNU Lesser General Public
17// License along with this library; if not, write to the Free Software
18// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19//
20// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21//
22
23// Author : OPEN CASCADE
24// File: GLViewer_Group.h
25// Created: March, 2005
26//
27#ifndef GLVIEWER_GROUP_H
28#define GLVIEWER_GROUP_H
29
30#include <list>
31#include "GLViewer.h"
32
33#ifdef WIN32
34#pragma warning( disable:4251 )
35#endif
36
37class GLViewer_Object;
38
39typedef std::list<GLViewer_Object*> OGList;
40typedef std::list<GLViewer_Object*>::iterator OGIterator;
41
49{
50public:
53
54 bool isEmpty();
56 int count();
57
59 int contains( GLViewer_Object* );
60 int addObject( GLViewer_Object* );
61 int removeObject( GLViewer_Object* );
62
63 OGList getObjects() const { return myList; }
64
66
67 void dragingObjects( float x, float y, bool once = false );
69 void updateZoom( GLViewer_Object* sender, float zoom );
70
71private:
76};
77
78#endif //GLVIEWER_GROUP_H
#define GLVIEWER_API
Macro for exports.
Definition: GLViewer.h:37
std::list< GLViewer_Object * >::iterator OGIterator
Definition: GLViewer_Group.h:40
std::list< GLViewer_Object * > OGList
Definition: GLViewer_Group.h:39
Definition: GLViewer_Group.h:49
int mySelObjNum
This number needs for synchranization group with viewport drag methods.
Definition: GLViewer_Group.h:75
OGList myList
List of objects.
Definition: GLViewer_Group.h:73
OGList getObjects() const
Definition: GLViewer_Group.h:63
Definition: GLViewer_Object.h:65