Version: 9.12.0
SMESHGUI_UnionOfTrianglesDlg Class Reference

Class : SMESHGUI_UnionOfTrianglesDlg Description : Construction of quadrangles by automatic association of triangles. More...

#include <SMESHGUI_MultiEditDlg.h>

Inheritance diagram for SMESHGUI_UnionOfTrianglesDlg:

Signals

void ListContensChanged ()
 

Public Member Functions

 SMESHGUI_UnionOfTrianglesDlg (SMESHGUI *)
 Class : SMESHGUI_UnionOfTrianglesDlg Description : Construction of quadrangles by automatic association of triangles. More...
 
virtual ~SMESHGUI_UnionOfTrianglesDlg ()
 
void Init ()
 
bool eventFilter (QObject *, QEvent *)
 
void showPreview ()
 
void hidePreview ()
 

Protected Slots

virtual void onDisplaySimulation (bool)
 
void onOk ()
 
virtual bool onApply ()
 
virtual void reject ()
 
void onHelp ()
 
void onDeactivate ()
 
virtual void onSelectionDone ()
 
void onFilterBtn ()
 
void onAddBtn ()
 
void onRemoveBtn ()
 
void onSortListBtn ()
 
void onListSelectionChanged ()
 
void onSubmeshChk ()
 
void onGroupChk ()
 
virtual void onToAllChk ()
 
void onFilterAccepted ()
 
virtual void on3d2dChanged (int)
 
void onOpenView ()
 
void onCloseView ()
 
SMESH::NumericalFunctor_ptr getNumericalFunctor ()
 
void toDisplaySimulation ()
 

Protected Member Functions

virtual bool isValid (const bool)
 
virtual bool process (SMESH::SMESH_MeshEditor_ptr, const SMESH::smIdType_array &, SMESH::SMESH_IDSource_ptr obj)
 
virtual smIdType nbElemsInMesh ()
 
void enterEvent (QEvent *)
 
void keyPressEvent (QKeyEvent *)
 
QWidgetcreateButtonFrame (QWidget *)
 
QWidgetcreateMainFrame (QWidget *, const bool)
 
SMESH::smIdType_array_var getIds (SMESH::SMESH_IDSource_var &obj)
 
void updateButtons ()
 
virtual void setSelectionMode ()
 
virtual bool isIdValid (const int) const
 
int entityType ()
 
void connectPreviewControl ()
 
virtual void setIsApplyAndClose (const bool theFlag)
 
virtual bool isApplyAndClose () const
 

Protected Attributes

QPushButton * myOkBtn
 
QPushButton * myApplyBtn
 
QPushButton * myCloseBtn
 
QPushButton * myHelpBtn
 
SMESH_ActormyActor
 
SMESH::SMESH_Mesh_var myMesh
 
LightApp_SelectionMgr * mySelectionMgr
 
SVTK_Selector * mySelector
 
SMESHGUImySMESHGUI
 
QGroupBoxmySelGrp
 
QGroupBoxmyCriterionGrp
 
QWidgetmyChoiceWidget
 
QButtonGroup * myGroupChoice
 
QComboBoxmyComboBoxFunctor
 
QListWidget * myListBox
 
QPushButton * myFilterBtn
 
QPushButton * myAddBtn
 
QPushButton * myRemoveBtn
 
QPushButton * mySortBtn
 
QCheckBox * myToAllChk
 
QButtonGroup * myEntityTypeGrp
 
QCheckBox * mySubmeshChk
 
QPushButton * mySubmeshBtn
 
QLineEdit * mySubmesh
 
QCheckBox * myGroupChk
 
QPushButton * myGroupBtn
 
QLineEdit * myGroup
 
SMESHGUI_FilterDlgmyFilterDlg
 
TColStd_MapOfInteger myIds
 
int myFilterType
 
bool myBusy
 
int myEntityType
 
QString myHelpFileName
 
SMESHGUI_MeshEditPreviewmySimulation
 
QCheckBox * myPreviewCheckBox
 
bool myIsApplyAndClose
 

Private Attributes

SMESHGUI_SpinBoxmyMaxAngleSpin
 

Detailed Description

Class : SMESHGUI_UnionOfTrianglesDlg Description : Construction of quadrangles by automatic association of triangles.

Constructor & Destructor Documentation

◆ SMESHGUI_UnionOfTrianglesDlg()

SMESHGUI_UnionOfTrianglesDlg::SMESHGUI_UnionOfTrianglesDlg ( SMESHGUI theModule)

Class : SMESHGUI_UnionOfTrianglesDlg Description : Construction of quadrangles by automatic association of triangles.

References SPACING.

◆ ~SMESHGUI_UnionOfTrianglesDlg()

SMESHGUI_UnionOfTrianglesDlg::~SMESHGUI_UnionOfTrianglesDlg ( )
virtual

Member Function Documentation

◆ connectPreviewControl()

◆ createButtonFrame()

QWidget * SMESHGUI_MultiEditDlg::createButtonFrame ( QWidget theParent)
protectedinherited

◆ createMainFrame()

◆ enterEvent()

◆ entityType()

int SMESHGUI_MultiEditDlg::entityType ( )
protectedinherited

◆ eventFilter()

bool SMESHGUI_MultiEditDlg::eventFilter ( QObject object,
QEvent *  event 
)
inherited

◆ getIds()

SMESH::smIdType_array_var SMESHGUI_MultiEditDlg::getIds ( SMESH::SMESH_IDSource_var &  obj)
protectedinherited

◆ getNumericalFunctor

SMESH::NumericalFunctor_ptr SMESHGUI_MultiEditDlg::getNumericalFunctor ( )
protectedslotinherited

◆ hidePreview()

◆ Init()

void SMESHGUI_MultiEditDlg::Init ( )
inherited

References SMESHGUI_MultiEditDlg::ListContensChanged(), SMESHGUI_MultiEditDlg::myActor, SMESHGUI_MultiEditDlg::myAddBtn, SMESHGUI_MultiEditDlg::myApplyBtn, SMESHGUI_MultiEditDlg::myBusy, SMESHGUI_MultiEditDlg::myCloseBtn, SMESHGUI_MultiEditDlg::myEntityTypeGrp, SMESHGUI_MultiEditDlg::myFilterBtn, SMESHGUI_MultiEditDlg::myGroupChk, SMESHGUI_MultiEditDlg::myHelpBtn, SMESHGUI_MultiEditDlg::myIds, SMESHGUI_MultiEditDlg::myListBox, SMESHGUI_MultiEditDlg::myOkBtn, SMESHGUI_MultiEditDlg::myRemoveBtn, SMESHGUI_MultiEditDlg::mySelectionMgr, SMESHGUI_MultiEditDlg::mySMESHGUI, SMESHGUI_MultiEditDlg::mySortBtn, SMESHGUI_MultiEditDlg::mySubmeshChk, SMESHGUI_MultiEditDlg::myToAllChk, SMESHGUI_MultiEditDlg::on3d2dChanged(), SMESHGUI_MultiEditDlg::onAddBtn(), SMESHGUI_MultiEditDlg::onApply(), SMESHGUI_MultiEditDlg::onCloseView(), SMESHGUI_MultiEditDlg::onDeactivate(), SMESHGUI_MultiEditDlg::onFilterBtn(), SMESHGUI_MultiEditDlg::onGroupChk(), SMESHGUI_MultiEditDlg::onHelp(), SMESHGUI_MultiEditDlg::onListSelectionChanged(), SMESHGUI_MultiEditDlg::onOk(), SMESHGUI_MultiEditDlg::onOpenView(), SMESHGUI_MultiEditDlg::onRemoveBtn(), SMESHGUI_MultiEditDlg::onSelectionDone(), SMESHGUI_MultiEditDlg::onSortListBtn(), SMESHGUI_MultiEditDlg::onSubmeshChk(), SMESHGUI_MultiEditDlg::onToAllChk(), SMESHGUI_MultiEditDlg::reject(), SMESHGUI::SetActiveDialogBox(), SMESHGUI_MultiEditDlg::setSelectionMode(), and SMESHGUI_MultiEditDlg::updateButtons().

Referenced by SMESHGUI_SplitVolumesDlg::SMESHGUI_SplitVolumesDlg().

◆ isApplyAndClose()

bool SMESHGUI_PreviewDlg::isApplyAndClose ( ) const
protectedvirtualinherited

◆ isIdValid()

bool SMESHGUI_MultiEditDlg::isIdValid ( const int  theId) const
protectedvirtualinherited

◆ isValid()

bool SMESHGUI_UnionOfTrianglesDlg::isValid ( const bool  theMess)
protectedvirtual

◆ keyPressEvent()

void SMESHGUI_MultiEditDlg::keyPressEvent ( QKeyEvent *  e)
protectedinherited

◆ ListContensChanged

◆ nbElemsInMesh()

smIdType SMESHGUI_UnionOfTrianglesDlg::nbElemsInMesh ( )
protectedvirtual

◆ on3d2dChanged

◆ onAddBtn

◆ onApply

◆ onCloseView

void SMESHGUI_MultiEditDlg::onCloseView ( )
protectedslotinherited

◆ onDeactivate

void SMESHGUI_MultiEditDlg::onDeactivate ( )
protectedslotinherited

◆ onDisplaySimulation

◆ onFilterAccepted

◆ onFilterBtn

◆ onGroupChk

◆ onHelp

void SMESHGUI_MultiEditDlg::onHelp ( )
protectedslotinherited

◆ onListSelectionChanged

◆ onOk

void SMESHGUI_MultiEditDlg::onOk ( )
protectedslotinherited

◆ onOpenView

void SMESHGUI_MultiEditDlg::onOpenView ( )
protectedslotinherited

◆ onRemoveBtn

◆ onSelectionDone

◆ onSortListBtn

void SMESHGUI_MultiEditDlg::onSortListBtn ( )
protectedslotinherited

◆ onSubmeshChk

◆ onToAllChk

◆ process()

bool SMESHGUI_UnionOfTrianglesDlg::process ( SMESH::SMESH_MeshEditor_ptr  theEditor,
const SMESH::smIdType_array theIds,
SMESH::SMESH_IDSource_ptr  obj 
)
protectedvirtual

◆ reject

◆ setIsApplyAndClose()

void SMESHGUI_PreviewDlg::setIsApplyAndClose ( const bool  theFlag)
protectedvirtualinherited

◆ setSelectionMode()

◆ showPreview()

◆ toDisplaySimulation

◆ updateButtons()

Field Documentation

◆ myActor

◆ myAddBtn

QPushButton* SMESHGUI_MultiEditDlg::myAddBtn
protectedinherited

◆ myApplyBtn

QPushButton* SMESHGUI_MultiEditDlg::myApplyBtn
protectedinherited

◆ myBusy

◆ myChoiceWidget

◆ myCloseBtn

QPushButton* SMESHGUI_MultiEditDlg::myCloseBtn
protectedinherited

◆ myComboBoxFunctor

◆ myCriterionGrp

◆ myEntityType

◆ myEntityTypeGrp

◆ myFilterBtn

QPushButton* SMESHGUI_MultiEditDlg::myFilterBtn
protectedinherited

◆ myFilterDlg

SMESHGUI_FilterDlg* SMESHGUI_MultiEditDlg::myFilterDlg
protectedinherited

◆ myFilterType

◆ myGroup

◆ myGroupBtn

QPushButton* SMESHGUI_MultiEditDlg::myGroupBtn
protectedinherited

◆ myGroupChk

◆ myGroupChoice

◆ myHelpBtn

QPushButton* SMESHGUI_MultiEditDlg::myHelpBtn
protectedinherited

◆ myHelpFileName

QString SMESHGUI_MultiEditDlg::myHelpFileName
protectedinherited

◆ myIds

◆ myIsApplyAndClose

bool SMESHGUI_PreviewDlg::myIsApplyAndClose
protectedinherited

◆ myListBox

◆ myMaxAngleSpin

SMESHGUI_SpinBox* SMESHGUI_UnionOfTrianglesDlg::myMaxAngleSpin
private

◆ myMesh

◆ myOkBtn

QPushButton* SMESHGUI_MultiEditDlg::myOkBtn
protectedinherited

◆ myPreviewCheckBox

◆ myRemoveBtn

◆ mySelectionMgr

◆ mySelector

◆ mySelGrp

◆ mySimulation

◆ mySMESHGUI

◆ mySortBtn

QPushButton* SMESHGUI_MultiEditDlg::mySortBtn
protectedinherited

◆ mySubmesh

◆ mySubmeshBtn

◆ mySubmeshChk

◆ myToAllChk