This is the complete list of members for YACS::ENGINE::PlayGround, including all inherited members.
| _cnt | YACS::ENGINE::RefCounter | mutableprotected |
| _data | YACS::ENGINE::PlayGround | private |
| _locker | YACS::ENGINE::PlayGround | mutableprivate |
| _totalCnt | YACS::ENGINE::RefCounter | static |
| allocateFor(std::size_t nbOfPlacesToTake, int nbCoresPerCont) const | YACS::ENGINE::PlayGround | |
| backToOriginalOrder(const std::vector< std::vector< int > > &disorderVec, const std::map< int, int > &saveOrder) const | YACS::ENGINE::PlayGround | private |
| bigToTiny(const std::vector< std::pair< const ComplexWeight *, int > > &weights, std::map< int, int > &saveOrder) const | YACS::ENGINE::PlayGround | private |
| BuildVectOfIdsFromVecBool(const std::vector< bool > &v) | YACS::ENGINE::PlayGround | static |
| checkCoherentInfo() const | YACS::ENGINE::PlayGround | private |
| computeOffsets() const | YACS::ENGINE::PlayGround | |
| decrRef() const | YACS::ENGINE::RefCounter | |
| deduceMachineFrom(int workerId, int nbProcPerNode) const | YACS::ENGINE::PlayGround | |
| fromWorkerIdToResId(int workerId, int nbProcPerNode) const | YACS::ENGINE::PlayGround | |
| getCriticalPath(const std::vector< std::pair< const ComplexWeight *, int > > &weights, const std::vector< int > &maxNbOfCores) const | YACS::ENGINE::PlayGround | private |
| getData() const | YACS::ENGINE::PlayGround | inline |
| getFetchedCores(int nbCoresPerWorker) const | YACS::ENGINE::PlayGround | |
| GetIdsMatching(const std::vector< bool > &bigArr, const std::vector< bool > &pat) | YACS::ENGINE::PlayGround | static |
| getLocker() const | YACS::ENGINE::PlayGround | inline |
| getMaxNumberOfContainersCanBeHostedWithoutOverlap(int nbCoresPerCont) const | YACS::ENGINE::PlayGround | |
| getNumberOfCoresAvailable() const | YACS::ENGINE::PlayGround | |
| getNumberOfFreePlace(int nbCoresPerCont) const | YACS::ENGINE::PlayGround | |
| getNumberOfWorkers(int nbCoresPerWorker) const | YACS::ENGINE::PlayGround | |
| getRefCnt() const | YACS::ENGINE::RefCounter | inline |
| getWorkerIdsFullyFetchedBy(int nbCoresPerComp, const std::vector< bool > &coreFlags) const | YACS::ENGINE::PlayGround | |
| highlightOnIds(const std::vector< int > &coreIds, std::vector< bool > &v) const | YACS::ENGINE::PlayGround | |
| incrRef() const | YACS::ENGINE::RefCounter | |
| loadFromKernelCatalog() | YACS::ENGINE::PlayGround | |
| partition(const std::vector< std::pair< const PartDefinition *, const ComplexWeight * > > &parts, const std::vector< int > &nbCoresPerShot) const | YACS::ENGINE::PlayGround | |
| PlayGround(const std::vector< std::pair< std::string, int > > &defOfRes) | YACS::ENGINE::PlayGround | inline |
| PlayGround() | YACS::ENGINE::PlayGround | inline |
| printMe() const | YACS::ENGINE::PlayGround | |
| printSelf() const | YACS::ENGINE::PlayGround | |
| RefCounter() | YACS::ENGINE::RefCounter | protected |
| RefCounter(const RefCounter &other) | YACS::ENGINE::RefCounter | protected |
| release(std::size_t workerId, int nbCoresPerCont) const | YACS::ENGINE::PlayGround | |
| setData(const std::vector< std::pair< std::string, int > > &defOfRes) | YACS::ENGINE::PlayGround | |
| splitIntoParts(const std::vector< int > &coreIds, const std::vector< std::pair< const ComplexWeight *, int > > &weights) const | YACS::ENGINE::PlayGround | private |
| takePlace(int maxNbOfCoresToAlloc, int nbCoresPerShot, std::vector< bool > &distributionOfCores, bool lastOne=false) const | YACS::ENGINE::PlayGround | private |
| ~PlayGround() | YACS::ENGINE::PlayGround | private |
| ~RefCounter() | YACS::ENGINE::RefCounter | protectedvirtual |