Help in using StdMeshers_BlockRenumber.
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#include <StdMeshers_BlockRenumber.hxx>
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| static TopoDS_Vertex | GetVertex000 (const TopTools_MapOfShape &cornerVertices) |
| | Find default vertex at (0,0,0) local position. More...
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| static TopoDS_Vertex | GetVertexAtPoint (const TopoDS_Shape &solid, const TopoDS_Shape &point) |
| | Find a vertex of a solid located at the given point. More...
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◆ StdMeshers_RenumberHelper()
◆ AddReplacingNode()
| void StdMeshers_RenumberHelper::AddReplacingNode |
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const SMDS_MeshNode *& |
oldNode | ) |
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Create a copy of an old node and remember this couple of nodes for replacement.
References _mesh, _newOldNodes, _nodesToMerge, SMESHDS_Mesh::AddNode(), SMESH_Mesh::GetMeshDS(), SMDS_MeshNode::GetPosition(), SMDS_MeshElement::GetShapeID(), SMESHDS_Mesh::IndexToShape(), SMESHDS_Mesh::SetNodeInVolume(), SMESHDS_Mesh::SetNodeOnEdge(), SMESHDS_Mesh::SetNodeOnFace(), and SMESHDS_Mesh::SetNodeOnVertex().
Referenced by StdMeshers_CompositeHexa_3D::Compute(), and StdMeshers_Hexa_3D::Compute().
◆ DoReplaceNodes()
| void StdMeshers_RenumberHelper::DoReplaceNodes |
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◆ GetVertex000()
| TopoDS_Vertex StdMeshers_RenumberHelper::GetVertex000 |
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const TopTools_MapOfShape & |
cornerVertices | ) |
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static |
Find default vertex at (0,0,0) local position.
◆ GetVertexAtPoint()
| TopoDS_Vertex StdMeshers_RenumberHelper::GetVertexAtPoint |
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const TopoDS_Shape & |
solid, |
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const TopoDS_Shape & |
point |
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) |
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◆ _hyp
◆ _mesh
◆ _newOldNodes
| std::list< const SMDS_MeshNode* > StdMeshers_RenumberHelper::_newOldNodes |
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private |
◆ _nodesToMerge