Version: 9.16.0
SceneCtrlPortItem.hxx
Go to the documentation of this file.
1// Copyright (C) 2006-2026 CEA, EDF
2//
3// This library is free software; you can redistribute it and/or
4// modify it under the terms of the GNU Lesser General Public
5// License as published by the Free Software Foundation; either
6// version 2.1 of the License, or (at your option) any later version.
7//
8// This library is distributed in the hope that it will be useful,
9// but WITHOUT ANY WARRANTY; without even the implied warranty of
10// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11// Lesser General Public License for more details.
12//
13// You should have received a copy of the GNU Lesser General Public
14// License along with this library; if not, write to the Free Software
15// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16//
17// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18//
19
20#ifndef _SCENECTRLPORTITEM_HXX_
21#define _SCENECTRLPORTITEM_HXX_
22
23#include "SceneItem.hxx"
24#include "ScenePortItem.hxx"
25
26namespace YACS
27{
28 namespace HMI
29 {
30 class SceneNodeItem;
31 class SubjectNode;
32
34 {
35 public:
37 QString label);
38 virtual ~SceneCtrlPortItem();
39
40 virtual void setText(QString label);
41 virtual void paint(QPainter *painter,
42 const QStyleOptionGraphicsItem *option,
43 QWidget *widget);
46 protected:
47 virtual QString getMimeFormat();
48 virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
49 virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
50 virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
53 };
54 }
55}
56
57#endif
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event)
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event)
SceneCtrlPortItem(QGraphicsScene *scene, SceneItem *parent, QString label)
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
virtual SceneNodeItem * getParentNode()
virtual void setText(QString label)