Deflection 2D¶
This quality control criterion consists of calculation of distance between a mesh face gravity corner and the surface the face discretizes.
To apply the Deflection 2D quality criterion to your mesh:
Display your mesh in the viewer.
Choose Controls > Face Controls > Deflection 2D or click “Deflection 2D”
button in the toolbar.
Your mesh will be displayed in the viewer with faces colored according to the applied mesh quality control criterion:
See Also a sample TUI Script of a Deflection 2D operation.