Deflection 2D

This quality control criterion consists of calculation of distance between a mesh face gravity corner and the surface the face discretizes.

To apply the Deflection 2D quality criterion to your mesh:

  1. Display your mesh in the viewer.

  2. Choose Controls > Face Controls > Deflection 2D or click “Deflection 2D” img button in the toolbar.

Your mesh will be displayed in the viewer with faces colored according to the applied mesh quality control criterion:

_images/deflection_2d.png

See Also a sample TUI Script of a Deflection 2D operation.