Skew

Skew mesh quality criterion reflects the angle between the lines that join opposite sides of a quadrangle element or the greatest angle between a median and a midline in a triangle element. This mesh quality criterion can be applied to elements composed of 4 and 3 nodes (quadrangles and triangles).

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To apply the Skew quality criterion to your mesh:

  1. Display your mesh in the viewer.

  2. Choose Controls > Face Controls > Skew or click “Skew” button img of the toolbar.

    Your mesh will be displayed in the viewer with its elements colored according to the applied mesh quality control criterion:

    _images/image93.jpg

See Also a sample TUI Script of a Skew filter.