Version: 9.16.0
SceneBlocItem.hxx
Go to the documentation of this file.
1// Copyright (C) 2006-2026 CEA, EDF
2//
3// This library is free software; you can redistribute it and/or
4// modify it under the terms of the GNU Lesser General Public
5// License as published by the Free Software Foundation; either
6// version 2.1 of the License, or (at your option) any later version.
7//
8// This library is distributed in the hope that it will be useful,
9// but WITHOUT ANY WARRANTY; without even the implied warranty of
10// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11// Lesser General Public License for more details.
12//
13// You should have received a copy of the GNU Lesser General Public
14// License along with this library; if not, write to the Free Software
15// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16//
17// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18//
19
20#ifndef _SCENEBLOCITEM_HXX_
21#define _SCENEBLOCITEM_HXX_
22
24
25#include <string>
26#include <cgraph.h>
27
28namespace YACS
29{
30 namespace ENGINE
31 {
32 class ComposedNode;
33 }
34
35 namespace HMI
36 {
38 {
39 public:
41 QString label, Subject *subject);
42 virtual ~SceneBlocItem();
43 virtual void arrangeChildNodes();
44
45 protected:
46 virtual void getNodesInfo(YACS::ENGINE::ComposedNode *cnode);
48 std::string _format;
49
50 Agraph_t* _graph;
51 };
52 }
53}
54#endif
Base class for all composed nodes.
SceneBlocItem(QGraphicsScene *scene, SceneItem *parent, QString label, Subject *subject)
virtual void arrangeCanvasNodes(YACS::ENGINE::ComposedNode *cnode)
virtual void arrangeChildNodes()
Auto-arrange nodes inside a schema using Graphviz C API.
virtual void getNodesInfo(YACS::ENGINE::ComposedNode *cnode)