Version: 9.12.0
SMESHGUI_PrecomputeOp Class Reference

Operation to preview and compute a mesh and show computation errors. More...

#include <SMESHGUI_ComputeDlg.h>

Inheritance diagram for SMESHGUI_PrecomputeOp:

Public Member Functions

 SMESHGUI_PrecomputeOp ()
 Constructor. More...
 
virtual ~SMESHGUI_PrecomputeOp ()
 Destructor. More...
 
virtual LightApp_Dialogdlg () const
 Gets current dialog of this operation. More...
 
SMESH::SMESH_Mesh_ptr getMesh ()
 Return a selected mesh. More...
 

Static Public Member Functions

static void getAssignedAlgos (_PTR(SObject) theMesh, QMap< int, int > &theModeMap)
 returns map of assigned algorithms modes More...
 

Protected Slots

virtual void onCancel ()
 perform it's intention action: compute mesh More...
 
virtual bool onApply ()
 returns from compute mesh result dialog More...
 
void onPreviewShape ()
 update preview More...
 
void onPublishShape ()
 publish selected sub-shape More...
 
void onShowBadMesh ()
 show mesh elements preventing computation of a submesh of current row More...
 
void onGroupOfBadMesh ()
 create groups of bad mesh elements preventing computation of a submesh of current row More...
 
void currentCellChanged ()
 SLOT called when a selected cell in table() changed. More...
 
virtual void onOk ()
 
void onHelp ()
 

Protected Member Functions

virtual void startOperation ()
 perform it's intention action: prepare data More...
 
virtual void stopOperation ()
 Stops operation. More...
 
virtual void resumeOperation ()
 reinitialize dialog after operaiton become active again More...
 
virtual void initDialog ()
 perform it's intention action: reinitialise dialog More...
 
SMESHGUI_ComputeDlgcomputeDlg () const
 Gets dialog of compute operation. More...
 
void computeMesh ()
 computeMesh() More...
 
void showComputeResult (const bool, const bool, SMESH::compute_error_array_var &, const bool, const QString &)
 
SMESHGUI_ComputeDlgevaluateDlg () const
 Gets dialog of evaluate operation. More...
 
void evaluateMesh ()
 evaluateMesh() More...
 
void showEvaluateResult (const SMESH::smIdType_array &theRes, const bool, const bool, SMESH::compute_error_array_var &, const bool, const QString &)
 
virtual bool isValid (SUIT_Operation *theOp) const
 check the same operations on the same mesh More...
 
 Handle (SALOME_InteractiveObject) myIObject
 
virtual bool isReadyToStart () const
 
virtual void setIsApplyAndClose (const bool theFlag)
 
virtual bool isApplyAndClose () const
 
virtual void setDialogActive (const bool)
 Set according dialog active or inactive. More...
 
SMESHGUIgetSMESHGUI () const
 

Protected Attributes

SMESH::SMESH_Mesh_var myMesh
 
GEOM::GEOM_Object_var myMainShape
 
GEOM::GEOM_Object_var myCurShape
 
SMESH::TShapeDisplayermyTShapeDisplayer
 
SMESHGUI_MeshEditPreviewmyBadMeshDisplayer
 
QString myHelpFileName
 
bool myIsApplyAndClose
 

Private Types

typedef QList< int > TListOfInt
 fields for mesh order More...
 
typedef QList< TListOfIntTListOfListOfInt
 

Private Slots

void onPreview ()
 perform it's intention action: preview mesh More...
 
void onCompute ()
 perform it's intention action: compute mesh More...
 

Private Member Functions

QTableWidgettable ()
 Return a table. More...
 

Private Attributes

QMap< int, int > myMapShapeId
 private fields More...
 
QPointer< LightApp_DialogmyActiveDlg
 
QPointer< SMESHGUI_PrecomputeDlgmyDlg
 
SMESHGUI_MeshEditPreviewmyPreviewDisplayer
 
TListOfListOfInt myPrevOrder
 
SMESHGUI_MeshOrderMgrmyOrderMgr
 
QPointer< SMESHGUI_ComputeDlgmyCompDlg
 

Detailed Description

Operation to preview and compute a mesh and show computation errors.

Member Typedef Documentation

◆ TListOfInt

typedef QList<int> SMESHGUI_PrecomputeOp::TListOfInt
private

fields for mesh order

◆ TListOfListOfInt

Constructor & Destructor Documentation

◆ SMESHGUI_PrecomputeOp()

SMESHGUI_PrecomputeOp::SMESHGUI_PrecomputeOp ( )

Constructor.

◆ ~SMESHGUI_PrecomputeOp()

SMESHGUI_PrecomputeOp::~SMESHGUI_PrecomputeOp ( )
virtual

Destructor.

References myActiveDlg, myDlg, myOrderMgr, and myPreviewDisplayer.

Member Function Documentation

◆ computeDlg()

◆ computeMesh()

◆ currentCellChanged

◆ dlg()

LightApp_Dialog * SMESHGUI_PrecomputeOp::dlg ( ) const
virtual

Gets current dialog of this operation.

Return values
LightApp_Dialog*- pointer to dialog of this operation

Reimplemented from SMESHGUI_BaseComputeOp.

References myActiveDlg.

◆ evaluateDlg()

◆ evaluateMesh()

◆ getAssignedAlgos()

void SMESHGUI_PrecomputeOp::getAssignedAlgos ( _PTR(SObject)  theMesh,
QMap< int, int > &  theModeMap 
)
static

◆ getMesh()

SMESH::SMESH_Mesh_ptr SMESHGUI_BaseComputeOp::getMesh ( )
inherited

◆ getSMESHGUI()

◆ Handle()

SMESHGUI_BaseComputeOp::Handle ( SALOME_InteractiveObject  )
protectedinherited

◆ initDialog()

void SMESHGUI_PrecomputeOp::initDialog ( )
protectedvirtual

◆ isApplyAndClose()

bool SMESHGUI_Operation::isApplyAndClose ( ) const
protectedvirtualinherited

◆ isReadyToStart()

bool SMESHGUI_Operation::isReadyToStart ( ) const
protectedvirtualinherited

◆ isValid()

bool SMESHGUI_BaseComputeOp::isValid ( SUIT_Operation *  theOp) const
protectedvirtualinherited

check the same operations on the same mesh

Reimplemented from SMESHGUI_Operation.

References SMESHGUI_BaseComputeOp::getMesh(), and SMESHGUI_BaseComputeOp::myMesh.

◆ onApply

bool SMESHGUI_BaseComputeOp::onApply ( )
protectedvirtualslotinherited

returns from compute mesh result dialog

Referenced by startOperation().

◆ onCancel

void SMESHGUI_PrecomputeOp::onCancel ( )
protectedvirtualslot

◆ onCompute

◆ onGroupOfBadMesh

void SMESHGUI_BaseComputeOp::onGroupOfBadMesh ( )
protectedslotinherited

◆ onHelp

void SMESHGUI_Operation::onHelp ( )
protectedslotinherited

◆ onOk

void SMESHGUI_Operation::onOk ( )
protectedvirtualslotinherited

◆ onPreview

◆ onPreviewShape

◆ onPublishShape

◆ onShowBadMesh

◆ resumeOperation()

void SMESHGUI_PrecomputeOp::resumeOperation ( )
protectedvirtual

reinitialize dialog after operaiton become active again

References initDialog(), myActiveDlg, and myDlg.

◆ setDialogActive()

void SMESHGUI_Operation::setDialogActive ( const bool  active)
protectedvirtualinherited

Set according dialog active or inactive.

References MESHCUT::d.

◆ setIsApplyAndClose()

void SMESHGUI_Operation::setIsApplyAndClose ( const bool  theFlag)
protectedvirtualinherited

◆ showComputeResult()

◆ showEvaluateResult()

◆ startOperation()

◆ stopOperation()

void SMESHGUI_PrecomputeOp::stopOperation ( )
protectedvirtual

◆ table()

Field Documentation

◆ myActiveDlg

QPointer<LightApp_Dialog> SMESHGUI_PrecomputeOp::myActiveDlg
private

◆ myBadMeshDisplayer

◆ myCompDlg

◆ myCurShape

GEOM::GEOM_Object_var SMESHGUI_BaseComputeOp::myCurShape
protectedinherited

◆ myDlg

◆ myHelpFileName

◆ myIsApplyAndClose

bool SMESHGUI_Operation::myIsApplyAndClose
protectedinherited

◆ myMainShape

◆ myMapShapeId

QMap< int, int > SMESHGUI_PrecomputeOp::myMapShapeId
private

private fields

Referenced by onCancel(), onCompute(), onPreview(), and stopOperation().

◆ myMesh

◆ myOrderMgr

SMESHGUI_MeshOrderMgr* SMESHGUI_PrecomputeOp::myOrderMgr
private

◆ myPreviewDisplayer

SMESHGUI_MeshEditPreview* SMESHGUI_PrecomputeOp::myPreviewDisplayer
private

◆ myPrevOrder

TListOfListOfInt SMESHGUI_PrecomputeOp::myPrevOrder
private

Referenced by initDialog(), and onCancel().

◆ myTShapeDisplayer