Version: 9.16.0
SMESHGUI_ReorientFacesDlg Class Reference

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#include <SMESHGUI_ReorientFacesDlg.h>

Inheritance diagram for SMESHGUI_ReorientFacesDlg:

Public Slots

void constructorChange (int id)
 Show point or face. More...
 

Public Member Functions

 SMESHGUI_ReorientFacesDlg ()
 Dialog to reorient faces according to vector. More...
 
virtual void show ()
 
virtual void setContentActive (const bool)
 set all content to enable (parameter is true) or disable state More...
 

Static Public Member Functions

static int prefix (const QString &)
 Return hard-coded prefix using to differ overlapping types. More...
 

Protected Member Functions

SUIT_Desktop * desktop () const
 find desktop of active application More...
 
SUIT_ResourceMgr * resourceMgr () const
 gets resource manager More...
 

Private Member Functions

QWidgetcreateMainFrame (QWidget *)
 Create frame containing dialog's input fields. More...
 
void setLabel (int object, const char *text)
 Set object label. More...
 

Private Attributes

QButtonGroup * myConstructorGrp
 
QFramemyFaceFrm
 
QFramemyPointFrm
 
QFramemyDirFrm
 
QFramemyRefGroupFrm
 
QCheckBox * myOutsideChk
 
SMESHGUI_SpinBoxmyX
 
SMESHGUI_SpinBoxmyY
 
SMESHGUI_SpinBoxmyZ
 
SMESHGUI_SpinBoxmyDX
 
SMESHGUI_SpinBoxmyDY
 
SMESHGUI_SpinBoxmyDZ
 
QString myHelpFileName
 

Friends

class SMESHGUI_ReorientFacesOp
 

Detailed Description

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Dialog to reorient faces according to vector

Constructor & Destructor Documentation

◆ SMESHGUI_ReorientFacesDlg()

SMESHGUI_ReorientFacesDlg::SMESHGUI_ReorientFacesDlg ( )

Dialog to reorient faces according to vector.

References createMainFrame(), and SPACING.

Member Function Documentation

◆ constructorChange

void SMESHGUI_ReorientFacesDlg::constructorChange ( int  id)
slot

◆ createMainFrame()

◆ desktop()

SUIT_Desktop * SMESHGUI_Dialog::desktop ( ) const
protectedinherited

find desktop of active application

References MESHCUT::d.

◆ prefix()

int SMESHGUI_Dialog::prefix ( const QString &  name)
staticinherited

Return hard-coded prefix using to differ overlapping types.

Referenced by SMESHGUI_Dialog::SMESHGUI_Dialog(), and SMESHGUI_SelectionOp::typeById().

◆ resourceMgr()

SUIT_ResourceMgr * SMESHGUI_Dialog::resourceMgr ( ) const
protectedinherited

◆ setContentActive()

void SMESHGUI_Dialog::setContentActive ( const bool  active)
virtualinherited

set all content to enable (parameter is true) or disable state

◆ setLabel()

void SMESHGUI_ReorientFacesDlg::setLabel ( int  object,
const char *  text 
)
private

◆ show()

Friends And Related Function Documentation

◆ SMESHGUI_ReorientFacesOp

friend class SMESHGUI_ReorientFacesOp
friend

Field Documentation

◆ myConstructorGrp

QButtonGroup* SMESHGUI_ReorientFacesDlg::myConstructorGrp
private

◆ myDirFrm

QFrame* SMESHGUI_ReorientFacesDlg::myDirFrm
private

◆ myDX

◆ myDY

◆ myDZ

◆ myFaceFrm

QFrame* SMESHGUI_ReorientFacesDlg::myFaceFrm
private

◆ myHelpFileName

QString SMESHGUI_ReorientFacesDlg::myHelpFileName
private

◆ myOutsideChk

QCheckBox* SMESHGUI_ReorientFacesDlg::myOutsideChk
private

◆ myPointFrm

QFrame* SMESHGUI_ReorientFacesDlg::myPointFrm
private

◆ myRefGroupFrm

QFrame* SMESHGUI_ReorientFacesDlg::myRefGroupFrm
private

◆ myX

◆ myY

◆ myZ