Revolution Fuse¶
Revolution Fuse feature revolves the selected objects around the selected axis and fuses the result with other objects.
To perform Revolution Fuse in the active part:
select in the Main Menu Features - > Revolution Fuse item or
click Revolution Fuse button in the toolbar
The following property panel will be opened:
There are three variants of the property panel for Revolution Fuse depending on the chosen option:
By Angles revolves objects by specifying angles.
By Bounding Planes revolves objects by specifying bounding planes and angles.
Through All revolves objects by 360 degrees.
By angles¶
Base objects - contains a list of objects selected in the Object Browser or in the Viewer, which will be revolved.
Axis - axis of revolution.
To angle - end angle of revolution.
From angle- start angle of revolution.
Fuse with contains a list of objects which will be fused with the result of revolution.
TUI Command:
-
model.
addRevolutionFuse
(part, objectsToRevolve, axis, angle, objectToFuse)¶ - Parameters
part – The current part object.
list – A list of objects for revolution.
object – An axis.
real – Angle.
list – A list of objects to fuse with.
- Returns
Created object.
-
model.
addRevolutionFuse
(part, objectsToRevolve, axis, toAngle, fromAngle, objectToFuse)¶ - Parameters
part – The current part object.
list – A list of objects for revolution.
object – An axis.
real – To angle.
real – From angle.
list – A list of objects to fuse with.
- Returns
Created object.
Result¶
The Result of the operation will be a revolved shape:
See Also a sample TUI Script of Create Revolution Fuse by angles operation.
By bounding planes¶
Base objects - contains a list of objects selected in the Object Browser or in the Viewer, which will be revolved.
Axis - axis of revolution.
To plane - a planar face can be selected to bound revolution from one side.
To offset - offset for revolution or for bounding plane, if selected.
From plane - a planar face can be selected to bound revolution from other side.
From offset - offset for revolution or for bounding plane, if selected.
Fuse with - contains a list of objects which will be fused with the result of revolution.
TUI Command:
-
model.
addRevolutionFuse
(part, objectsToRevolve, axis, toObject, toOffset, fromObject, fromOffset, objectToFuse)¶ - Parameters
part – The current part object.
list – A list of objects for revolution.
object – An axis.
object – To object.
real – To offset.
object – From object.
real – From offset.
list – A list of objects to fuse with.
- Returns
Created object.
Result¶
The Result of the operation will be a revolved shape:
See Also a sample TUI Script of Create Revolution Fuse by bounding planes operation.
Through All¶
Base objects - contains a list of objects selected in the Object Browser or in the Viewer, which will be revolved.
Axis - axis of revolution.
Fuse with - contains a list of objects which will be fused with the result of revolution.
TUI Command:
-
model.
addRevolutionFuse
(part, objectsToRevolve, axis, objectToFuse)¶ - Parameters
part – The current part object.
list – A list of objects for revolution.
object – An axis.
list – A list of objects to fuse with.
- Returns
Created object.
Result¶
The Result of the operation will be a revolved shape:
See Also a sample TUI Script of Create Revolution Fuse by 360 degrees operation.